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Old May 10th, 2005, 05:23 PM
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Default Re: DevNull Mod Anti-Fighter Missles

Quote:
parabolize said:
lol Can you mod missiles to attack fighters?

I don't use missiles most the time. Sometimes I attack planets with CSM or defend a warp point. If you set your missile ships to point-blank range on a warp point they will target multiple ships.
Carrier Battles mod uses it extensively.
(At least my empire does, and my enemies are starting to counter my "missile buffet" strategy now. Gotta rush some direct fire ships to the front in order to draw fire and make my bombardment ships effective again)

I even had anti-missile missiles in for a while, but unfortunately, they crashed the combat replay generation.
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