.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $7.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars > Multiplayer & AARs

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #32  
Old May 12th, 2005, 12:46 AM

The Panther The Panther is offline
Major
 
Join Date: Jul 2004
Location: Alexandria, VA
Posts: 1,019
Thanks: 0
Thanked 0 Times in 0 Posts
The Panther is on a distinguished road
Default Re: Yarnspinners.dm

Well, this is very bad. I have never seen a starting spot quite like I have this game.

1. There is an enemy at 6:00 with one square between our capitols.
2. There is another enemy at 10:00 again with one square between our capitols.
3. And, if that is not enough, there is a third enemy at 2:00 with just 2 squares between our capitols.

So, I have exactly 2 neighboring provinces I can take before I must declare war on somebody just to expand into independents. Certainly, Inland with 9 players has enough room so the capitols ought to have a wee bit of breathing room.

I think something is wrong with Version 2.16. I have noticed similar horrid starting locations before under this version. It is almost like they no longer take into account how far away the people start like it used to do.

Needless to say, this game is completely unplayable for me.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:55 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2026, Shrapnel Games, Inc. - All Rights Reserved.