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  #1  
Old May 14th, 2005, 12:37 PM
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Default Re: Faerun-Zens Scales/Pretenders/Spells,SCs Unit

Quote:
Catquiet said:
Vampire Lords can also summon one vampire(flying, immortal, ethereal, stealthy, life drain) each turn, that's the abusable part. So... no gem-generators, no soul contracts, and add upkeep to Vampires and Vampire Lords.
So far I see two votes against additional nerfing (Oversway + me).

Others seem to be in favor of something, but there is no agreement so far that I can see on exactly what form the additional nerfs should take.

I think we have 17 players now.

Time to put it to a formal vote?
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Old May 14th, 2005, 01:51 PM
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Default Re: Faerun-Zens Scales/Pretenders/Spells,SCs Unit

Most undead should never, ever need upkeep. However, Vampires - and possibly Liches / Demiliches - are different. Vampires like to live in the lap of luxury, and have all the normal human desires... moreso even than humans.

How do these numbers sound?


Scheme 1: Low costs, solely to prevent mega-abuse.

Vampire: 25g
Vampire Count: 75g (Cheap, as BF Ulm's specialty)
Vampire Lord: 180g


Scheme 2: Costs in rough accordance with unit power.

Vampire: 30g
Vampire Count: 100g (Cheap, as BF Ulm's specialty)
Vampire Lord: 280g


Scheme 3: High costs to reflect the exorbitant lifestyle and tastes of Vampires.

Vampire: 40g
Vampire Count: 140g (Cheap, as BF Ulm's specialty)
Vampire Lord: 380g
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Old May 14th, 2005, 02:01 PM
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Default Re: Faerun-Zens Scales/Pretenders/Spells,SCs Unit

Vote! Vote!
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Old May 14th, 2005, 02:05 PM
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Default Re: Faerun-Zens Scales/Pretenders/Spells,SCs Unit

Welcome Dian.

So now lets definitely vote.

First just a simple vote for one of the 3 choices:

-No additional nerfs
-"Balanced" Hoard items
-extremely nerfed Hoard items

If the majority votes into one direction then we will do this direction, if it doesn't and we don't get a simple 50% majority for something then Aku the host decides.

So happy voting
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Old May 14th, 2005, 02:10 PM
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Default Re: Faerun-Zens Scales/Pretenders/Spells,SCs Unit

According Vampires we need no nerf at all imo:
Zens Spell mod raised the price for them to 77 Blood.
And with Zen's Spell mod there is no wish.

So even Abysia should have big troubles getting a higher blood income then 500 blood per turn until very lategame.

And in very lategame you can do anti-blood strats like plague etc. .
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