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May 18th, 2005, 01:57 PM
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First Lieutenant
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Re: Suggestions for Space Empires V
Quote:
Suicide Junkie said:
I don't see any benefit, there...
How exactly would it be good, and how would it avoid munchkin-ism?
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People would enjoy it. So there is the benefit right there.
Munchinism is easily avoided - just have a setting for Racial Experience minimums and maximums (default to 0 and 0) during game setup.
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May 18th, 2005, 02:00 PM
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Shrapnel Fanatic
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Re: Suggestions for Space Empires V
Would it not be better to simply have a text field for entering the exact number of racial points allowed in your game?
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May 18th, 2005, 02:08 PM
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First Lieutenant
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Re: Suggestions for Space Empires V
That is a good suggestion but it solves a different problem.
People want experience gains so they can feel like their race grows in strength over time. If they just assign themselves a number arbirtrarily, rather than being an in-game mechanic, it would be less satisfying.
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May 18th, 2005, 02:24 PM
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Shrapnel Fanatic
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Re: Suggestions for Space Empires V
That would be fine if one game had anything to do with the next... But they don't (and IMO, they shouldn't)
What if you were allowed to purchase those additional race modifiers as the game progressed... say, every 10 turns you get 1 racial point for every "X" racial experience points you've collected so far?
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May 18th, 2005, 02:45 PM
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First Lieutenant
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Re: Suggestions for Space Empires V
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That would be fine if one game had anything to do with the next... But they don't (and IMO, they shouldn't)
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They don't because there isn't anything connecting them. Add experience, and they do.
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May 18th, 2005, 02:55 PM
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Shrapnel Fanatic
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Re: Suggestions for Space Empires V
But why should they have anything connecting them?
It would be like playing Doom, and starting out with a blue armor because I got to level 10 before dying in my last game.
Makes no sense!
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May 18th, 2005, 03:05 PM
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First Lieutenant
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Re: Suggestions for Space Empires V
Making sense < Having fun.
People like the sense of gaining experience. Doesn't have to be completely logical. SE4 isn't a sim game, and so it shouldn't worry about realism if it gets in the way of fun.
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May 18th, 2005, 02:47 PM
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First Lieutenant
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Re: Suggestions for Space Empires V
Quote:
What if you were allowed to purchase those additional race modifiers as the game progressed... say, every 10 turns you get 1 racial point for every "X" racial experience points you've collected so far?
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Another fine solution to a different problem!
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