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May 20th, 2005, 03:47 PM
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Captain
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Join Date: Apr 2003
Location: Burnaby
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Re: OT: Morrowind?
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deccan said:
Did you upgrade your starter weapons on noob isle? If so, you should be familiar with the Tradeskills button. It has two slots in which you enter the two items to be combined. However, making implants requires skills in nanoprogramming, and as an adventurer, you shouldn't be investing points in nanoprogramming.
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Blast. I was rather hoping to get ahold of a bunch of implants to boost my skills in things I shouldn't be investing points in. What should an adventuerer invest in, anyway?
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Edit: I hope you only mentioned "assault rifle" as an example. As an adventurer you shouldn't be using assault rifles. You should be using either dual-wielded 1 hand edged weapons, or dual-wielded pistols.
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Erm, blast. I've already invested a good few points in assault rifle, since the one I upgraded on noob isle does considerably more damage than my (also upgraded) pistols & I can't seem to get ahold of a useable pistol set. My pistol skill is currently about 70 & all the pistols I find either do less damage than the ones I've got, or require a much higher skill then I have.
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Sorry, perks only apply if you have the Shadowlands expansion, i.e. must pay up. Froobs don't get perks.
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Blast again. Are they worth it, in your opinion? What do they do, exactly?
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Your title level increases as your level increases. The title levels are IIRC:
Title Level 1: Level 1-14
Title Level 2: Level 15-50
Title Level 3: Level 51-99
Title Level 4: Level 100-149
And so forth.
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Sweet. Almost there.
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Sorry I couldn't find the time to get online early in the morning like I said I might be able to. But if you're on Friday evening your time (Saturday morning my time), I'll be happy to show you around. I'll take you to Rome and the Omni Entertainment Arena. Rome is awesome the first time you get there. I could also use your help in transferring some stuff to my level 11 alt.
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Wow. I've never even heard of Rome. Are you sure froobs are allowed?
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May 20th, 2005, 04:23 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: OT: Morrowind?
Hey, if you guys are looking for an RPG without all the tedious bits, check out:
http://www.progressquest.com/

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May 20th, 2005, 05:18 PM
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Shrapnel Fanatic
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Join Date: Mar 2003
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Re: OT: Morrowind?
Most embarresing moment in Morrowind: One of my first, first-level characters, un-optimized and very weak, got killed by a scrib. It just kept paralizing him and he got nibbled to death, without being able to take a shot. 
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May 20th, 2005, 05:54 PM
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Second Lieutenant
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Re: OT: Morrowind?
Since there is AO pushing in a morrowind topic, why not push Guild Wars.It seriously kicks ***, it's like morrowind with a team. There is less class customization, so no more building up every skill in the game to 100 through trainers, but that's more a balancing thing so you have each party member truly diverse, you need a tank warrior, a healer, a caster, and a maverick for special tactics.
Some people on these forums might call it a "clickfest" because it's real time, and sometimes quick decisions and reflexes are required, but I think it adds a nice action element to keep things from getting boring and dull. Careful planning before you head out eliminates the "clickfestines".
If anyone wants to get together in guild wars, look up Thora Von Clemson, or Etna Krichevskoy.
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May 20th, 2005, 06:06 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
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Re: OT: Morrowind?
GW is too competitive for me altho I do understand that some of the developers have blamed it lately for the slowdown in beta updates 
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This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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May 20th, 2005, 06:49 PM
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Major
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Join Date: May 2003
Location: Solomon Islands
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Re: OT: Morrowind?
Quote:
Hugh Manatee said:
Since there is AO pushing in a morrowind topic, why not push Guild Wars.
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Yeah, I realized also that AgentZero started this thread to ask for opinions on Morrowind and I sort of distracted him with AO. Heh. Morrowind is a good enough game that I wonder if what I did wasn't a crime of some kind.
Personally, the big reason why I'm playing AO instead of some other MMO is because it has a downloadable client. For many newer MMOs, even if the client is sold online and downloadable, there's still a "Not Valid for Customers Outside USA" condition. 
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May 21st, 2005, 11:27 AM
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Captain
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Location: Burnaby
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Re: OT: Morrowind?
Distracted, yes, but happily distracted! I know Hugh Manatee is a fan of Guild Wars, how about anyone else. I figure between GW & AO, and SEV of course, my gaming needs will be thorougly satified.
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May 21st, 2005, 07:55 PM
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Major
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Location: Solomon Islands
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Re: OT: Morrowind?
Quote:
AgentZero said:
Blast. I was rather hoping to get ahold of a bunch of implants to boost my skills in things I shouldn't be investing points in. What should an adventuerer invest in, anyway?
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Hmm, didn't notice this post earlier.
Best place to get this kind of advice would be to read the official AO adventurer forums here. This thread in particular looks like a complete guide:
http://forums.anarchy-online.com/sho...d.php?t=112446
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AgentZero said:
Blast again. Are they worth it, in your opinion? What do they do, exactly?
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I've upgraded myself, so to answer:
Perks don't do much at low levels, but since multiple levels of perks all stack, they become very powerful at high levels.
But the big advantage of upgrading is access to Shadowlands itself and all the Shadowlands only equipment. I think SL is much prettier than Rubi-Ka, but one point that grates on some players is that SL makes AO look more like a fantasy game than an SF game.
Also, SL players can go heckling. Basically, in each SL playfield, there is an area called the Brink, which supposedly represents where the forces of Chaos are enroaching and trying to corrupt the SL.
In the Brink are special mobs called Hecklers. In the starter SL playfield, Nascence, meant for levels 5-50 players for example, the hecklers there are level 80. So they're tough, but they are incredibly rewarding in terms of xp and money. The first time I went heckling with a team, I jumped from level 46 to level 58 in less than an hour of play. Each heckler killed gave me about 15k xp. I only stopped because I wanted to finish exploring the Temple of Three Winds, which won't let you enter if you're level 60 or above.
Apparently, there are people who do nothing but powerlevel on heckles until they reach the high-end content, which is frowned upon by many people on the forums, because they end up being very high level but know little about the rest of the game.
Personally, I avoid heckling too much with my main. My main character gains xp mostly by exploring the SL (generally SL mobs give more xp on average than RK mobs, but never drop cash) and doing quests (essential for gaining access to fast travel methods in SL). Occasional I will heckle to hit specific target levels, as when I wanted to go from level 78 to level 80. Now I'm back in RK, soloing level 88 missions in order to get level 88-90 equipment for free.
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AgentZero said:
Wow. I've never even heard of Rome. Are you sure froobs are allowed?
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Well, you've seen Rome now. One thing I forgot to mention during my tour guide session was that the live events team in AO has an e-mail address to allow players to opt in or opt out of live events. During live events, AO employees or volunteers role-play key NPCs who give out new plot development information.
Also, I forgot to take you to Reet Retreat. If you pay attention to the news channels, the live events team sometimes organizes parties at Reet Retreat. About a month back, there was a Pirates vs. Ninjas party during which they gave out free pirate / ninja costumes and drinks at the club.
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May 22nd, 2005, 05:55 AM
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Major
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Join Date: May 2003
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Re: OT: Morrowind?
I just had an amazing experience today in AO. I was exploring between Varmint Woods and Tir County when I noticed this huge starship in the sky. Another guy went on chat about it. As it turned out he was near the front of the ship and I was near its rear end, and we worked out that its length was at least a quarter the length of the Varmint Woods playfield.
We tried to work out where it was heading and I arrived first at the player city it was heading to attack. It launched a bunch of scout ships that beamed down aliens. I only caught the tail end of the battle though, and arrived just in time to see two level 220 city defenders take on the giant alien general.
There was no chance of me actually fighting anything, since even the general's honor guard was way too high for me, so I just hung back and watched the pyrotechnics. Fun!
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May 23rd, 2005, 04:02 PM
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Captain
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Join Date: Apr 2003
Location: Burnaby
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Re: OT: Morrowind?
Coool... Here's a little question for all you more-experienced-than-me AO players. When you're given a mission to retrieve something, and bring it back somewhere, what the devil do you DO? I've retrieved whatever it was I was supposed to, and got a new mission waypoint. I went there, and it's just a mission area with nothing in it. Am I supposed to drop the item and leave or what?
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