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May 21st, 2005, 06:22 PM
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First Lieutenant
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Join Date: Mar 2004
Location: Seattle
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Re: Game\'s Going!
Looks like we are playing on a Rich settings. That was not part of the 1st post.
Wish I had known that when I was selecting nations. I suppose it's ok though.
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May 21st, 2005, 08:12 PM
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First Lieutenant
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Join Date: Mar 2004
Location: Seattle
Posts: 771
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Re: Game\'s Going!
Wow. After playing around with rich settings wish I was playing Atlantis, or R'lyegh, or Caelum ( although they have a "problem" that you don't see too often, they can't make leaders fast enough at the start ).
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May 21st, 2005, 11:05 PM
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Captain
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Join Date: Jul 2004
Location: New York
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Re: Game\'s Going!
Sorry about that, the rich world should of been part of first post but boron and i intended for the game to be rich world for more national troops.
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May 22nd, 2005, 09:07 AM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
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Re: Game\'s Going!
Sorry about forgetting the rich world.
At least it is not as bad as if i would have forgotten to state that we play with vh research.
Since the effect of rich world is for every nation the same because it is just a simple multiplier (gold+resources x1.5) it luckily doesn't do much damage imho  .
Now happy killing,slaughtering and murdering at all 
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May 22nd, 2005, 10:04 AM
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Sergeant
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Join Date: Oct 2003
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Re: Game\'s Going!
Quote:
Boron said:
Since the effect of rich world is for every nation the same because it is just a simple multiplier (gold+resources x1.5) it luckily doesn't do much damage imho .
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Except to the Ermorian utopia, where we have abandoned capitalist greed and recycle old troops instead of stripping the land of its precious resources. 
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May 22nd, 2005, 10:52 AM
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First Lieutenant
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Join Date: Mar 2004
Location: Seattle
Posts: 771
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Re: Game\'s Going!
That's not correct. It screws blood nations somewhat badly, actually. Blood hunting is a method of converting gold into a type of gem ( blood ) which is then converted into ( generally ) some type of troop.
This changes the ratios.
Oh and let me add Abysia to the list of nations I wish I was playing. Yes I know that they are a blood nation and thus somewhat screwed. However SC's mod really buffs them ( a total suprize to me ) and with the Rich settings they can take total advanatge of this buffing. HC provinces are no match for them by turn 3 ( regardless of pretender, you can take a Rainbow and still be crushing HC on turn 3, yokies).
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May 22nd, 2005, 11:34 AM
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Captain
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Join Date: May 2004
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Re: Game\'s Going!
I always thought blood nations benefited immensely from a rich setting. Consider: you need less provinces producing gold to support the same amount of blood hunters, therefore you can field more of them. (Generally, a province used for blood hunting gives much more benefit than one used for gold, right? Maybe not under Cherry mod, though.)
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May 22nd, 2005, 12:57 PM
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First Lieutenant
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Join Date: Mar 2004
Location: Seattle
Posts: 771
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Re: Game\'s Going!
Jurri,
In short you are wrong. As I explained blood hunting converts gold into gems. Now it costs more gold to buy a blood slave.
The only way to blood hunt efficiently in a rich world is the Mictlan way, ie: 100% taxes with heavy patrolling. However most nations are not setup, ie: do not have access to cheap patrollers, to patrol efficiently. Blood hunting with 0% taxes is much less effecient on a rich setting. The end result is that I would not have played a blood nation had I known that we were going to play a rich map.
On and one more note wrt. to Boron's note that it affects all nations equally it doesn't. The nations I noted above have a number of troops with a high gold/resource ratio. This allows them to take advanatge of the rich settings right away. There may be other nations that can do it as well I have not gone through them all.
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