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May 22nd, 2005, 01:39 PM
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First Lieutenant
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Join Date: Mar 2004
Location: Seattle
Posts: 771
Thanks: 0
Thanked 3 Times in 2 Posts
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Re: Game\'s Going!
Zen is releasing his new mods today, including the item mod. I don't know what's in them, but we could restart the game with these mods.
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May 22nd, 2005, 02:37 PM
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Captain
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Join Date: May 2004
Posts: 947
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Game\'s Going!
Huz-
Just deal with it, it doesn't hurt you that badly. Besides, we're playing with all the factions anyway, so someone has to be your race.
And, sure, Rich World makes the cost of blood slaves higher, but as a percentage-wise it's exactly the same! You have %50 more money in the bank, and your slaves cost %50 more. What's the big deal? It's not something that's going to cost you the game. If you play well, you still have an equal chance of winning as does everyone else. Stop being such a wuss. 
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May 22nd, 2005, 02:56 PM
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First Lieutenant
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Join Date: Jul 2004
Location: Panama City beach, Fl, USA
Posts: 662
Thanks: 15
Thanked 6 Times in 5 Posts
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Re: Game\'s Going!
This game isn't perfect. There will be exploits. Personally, If I can take down CUnknown, this game will be a win for me! It's even greater the victory when betrail of the Cunknown is involved!
-Yc
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May 22nd, 2005, 03:00 PM
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First Lieutenant
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Join Date: Mar 2004
Location: Seattle
Posts: 771
Thanks: 0
Thanked 3 Times in 2 Posts
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Re: Game\'s Going!
Cunknown,
I'm going to bite my tounge here and be as nice as possible.
Who, exactly, are you to pass judgement that it does not hurt me "that badly." I have explained at far greater length than I should have needed to how it hurts blood nations.
I do not think that being upset about one of the most important parameters in the game being set by the host without the knowledge of the players in the game is being a "wuss" by any stretch.
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May 22nd, 2005, 03:55 PM
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Captain
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Join Date: May 2004
Posts: 947
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Game\'s Going!
And I explained to you why it doesn't hurt you that badly. It may be more costly to blood hunt, but you have more money. So, it's pretty much a wash. Money is less valuable per gold piece when playing on a rich world. It's irrelevant that blood slaves cost more gold pieces.
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May 22nd, 2005, 05:05 PM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Game\'s Going!
We are going to restart the game soon. Zen just announced his new Itemmod for today/tomorrow and also a new Pretender Mod.
I will update the settings later today, hopefully this time i don't forget any special setting  .
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May 22nd, 2005, 05:56 PM
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First Lieutenant
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Join Date: Mar 2004
Location: Seattle
Posts: 771
Thanks: 0
Thanked 3 Times in 2 Posts
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Re: Game\'s Going!
Quote:
CUnknown said:
And I explained to you why it doesn't hurt you that badly. It may be more costly to blood hunt, but you have more money. So, it's pretty much a wash. Money is less valuable per gold piece when playing on a rich world. It's irrelevant that blood slaves cost more gold pieces.
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Did the prices of what you guy with gold suddenly go up? No. Did the prices of what is bought with slaves go down? No. All that changed was the exchange rate. Thus if the decision used to be 8 crossbowmen or 1 devil it is now 16 crossbowmen or 1 devil. Thus, blood was heavily nerfed.
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May 23rd, 2005, 01:21 AM
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Captain
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Join Date: May 2004
Posts: 947
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Game\'s Going!
Quote:
Did the prices of what you guy with gold suddenly go up? No. Did the prices of what is bought with slaves go down? No. All that changed was the exchange rate. Thus if the decision used to be 8 crossbowmen or 1 devil it is now 16 crossbowmen or 1 devil. Thus, blood was heavily nerfed.
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This is flawed reasoning. Increasing the value of provinces does not nerf blood in any way, so long as the % income devoted to blood stays the same. Imagine if all provinces gave you 1000x more gold than they do now. Would you be scared to play a blood race? Hell no you wouldn't! Would it matter that blood slaves now costed an absolutely rediculous amount to get, costing you what would in other (normal) games be your whole -game's- worth of income??--of course not.
The thing is, if all provinces gave you 1000x more gold than they do now, you -won't freaking care- that you're losing tens of thousands of gold to blood hunting. You're going to have more gold than you can spend anyway!
That is the extreme case, but it scales back as well. It's all about % of gold devoted to blood hunting. Increasing the inflation of the game does just that -- gold is worth less than it was before.
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