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  #1  
Old May 28th, 2005, 12:43 AM
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Default Re: New Screenshots are *sick!!!*

Nice screenshots!

Now we want more!
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  #2  
Old May 28th, 2005, 01:13 AM
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Default Re: New Screenshots are *sick!!!*

The ship design window looks very much like starfury. But this detailed choice where you put your components (left/right side, top or rear of the ship) would be only meaningful if the firing and damage depends as in starfury on the direction of the enemy.
Is that the case?? From the combat window I didn't have this impression.
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Old May 28th, 2005, 10:06 AM
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Default Re: New Screenshots are *sick!!!*

Quote:
atari_eric said:
Nice screenshots!

Now we want more!
Public beta to begin with
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  #4  
Old May 28th, 2005, 03:53 PM

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Default Re: New Screenshots are *sick!!!*

I'm just looking at the shipdesign window shot and I've noticed something. As was mentioned, there was a concern that the number of slots available for weapons would be limited as they are in StarFury, where you couldn't have a ship that had very few engines and be packed with weapons, for instance.

However I notice that the slots in the pic have letters in them A,I,O. And the components available also have letters next to them I,O. I would assume that means that the components can only be placed in corrisponding slots. A=Armor, I=Inner, O=Outer. So except for the few Armor slots, I would assume that the weapons must be placeable in the O slots, which there doesn't seem to be a lack of. In fact the CSM shows I,O. I'm wondering if Armor components are just A or A,O?

And I'm sure these are all moddable as well.
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Old May 28th, 2005, 03:55 PM

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Default Re: New Screenshots are *sick!!!*

oh, and being able to set the stratagy for the design while creating it. I like that.
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  #6  
Old May 28th, 2005, 04:29 PM
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Default Re: New Screenshots are *sick!!!*

True, bearclaw. It also means that QNP mods will be quite difficult to implement, if there will be no possibilty for size dependant engine's mounts.
Though, I hope that upper, middle and lower decks provide separate empty slots (???) or it will be possible to install several comps into one slot.
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  #7  
Old May 28th, 2005, 04:46 PM
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Default Re: New Screenshots are *sick!!!*

Why would slots prevent size-dependent mounts?
Tonnage is still critical as you can see in the top left of the screenshot.
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Old May 28th, 2005, 05:14 PM
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Default Re: New Screenshots are *sick!!!*

How would you design a HUGE ship, like a world ship or giant star base, that has hundreds of components? The square component sLots are a fixed size so there seems to be a limit to how many slots that a ship can have. The example shows a ship with 36 component slots, and the picture of the ship already takes up most of the window. How can we have a big ship with, say, 200 slots, it won't fit in the window.

I guess we can design big ships by using more decks. The screenshot shows upper decks, middle decks, and lower decks. Does this mean we can have 10 upper decks, 10 middle decks, and 10 lower decks if we wanted?
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