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Old June 1st, 2005, 11:17 PM
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Default Re: Gameplay tips & tricks

A tactic I am starting to use against deadly foes concerns fleet experience.

I make sure I always put one or two ships in each fleet with "Do not get hurt" and "Break from fleet" orders. If a few ships survive a multi-fleet battle it should be them. This will save the fleet experience for use when it is reconstituted later. The fleet could even gain experience if the only survivor was the one who ran away.
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Old June 5th, 2005, 02:54 AM
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Default Re: Gameplay tips & tricks

Unless they are hunted down and destroyed. I just keep a couple of skilled ships at all my training facilities and have all my construction yards send ships there. (I use the neural net). Share the experience and your off and running while only training a minimal amount of your ships. The most trained ships are heavily armored with shields and armor.
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Old June 5th, 2005, 03:57 AM
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Default Re: Gameplay tips & tricks

In my assessment, Neural Combat Nets are dubious at best.

With two moons, it only takes 3 turns to get full training (training facilities on the planet and both moons will stack). 2 turns for 18% if you need the ships much more quickly.

Also, you can even set up routes to move your ships along to get training. Training occurs if the ship ends up in a sector with a training facility at the end of the turn. You can move your ship to a planet with a training facility and it will recieve training on the next turn. Move it to another planet with a training facility, it recieves more training. By carefully setting up training routes, you can get your ships trained to 20% while they are moving to the front lines with a minimal amount of time wasted sitting at training planets.

Why do you think I eliminated sector training entirely in Adamant and replaced it all with (1% per turn max for non-psychic races) system-wide training facilities?
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Old June 6th, 2005, 07:14 PM
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Default Re: Gameplay tips & tricks

Also system wide gives the AI a chance of actually training their ships/fleets, if only by complete accident.
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Old June 7th, 2005, 10:48 AM

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Default Re: Gameplay tips & tricks

Even if this change were made, you would need to go back to modify the AI constructino files to ensure they are actually built. I believe most AI facility construction files don't call for building any fleet or ship training facilities.
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Old June 7th, 2005, 08:28 PM
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Default Re: Gameplay tips & tricks

I've seen them turn up from time to time, but I couldn't swear in which mod. But probably not in stock, although don't hold me to it.
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