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View Poll Results: What is the most useful path in your games overall?
Fire 2 3.03%
Air 9 13.64%
Water 0 0%
Earth 6 9.09%
Astral 25 37.88%
Death 18 27.27%
Nature 2 3.03%
Blood 4 6.06%
Voters: 66. You may not vote on this poll

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  #1  
Old June 4th, 2005, 12:46 AM
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Saber Cherry Saber Cherry is offline
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Default Re: Poll: Most useful path of magic?

Quote:
Manuk said:
Holy: you get holy avenger (??????)

does anybody else thinks this spell is useless?
Holy Avenger is useless 99% of the time.

The 1% is on your Neifel Jarl supercombattant =)
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Old June 4th, 2005, 12:44 PM
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Default Re: Poll: Most useful path of magic?

Quote:
Saber Cherry said:

The 1% is on your Neifel Jarl supercombattant =)
Why?
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Old June 4th, 2005, 12:56 PM

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Default Re: Poll: Most useful path of magic?

It's one chassis that has sufficient HP and holy 3. (Holy 4 when prophetized.) Thus it can take the hits, especially with regeneration... Not that Holy Avenger still is worthwhile usually.

EDIT: Niefel Jarl, that is.
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Old June 4th, 2005, 01:18 PM

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Default Re: Poll: Most useful path of magic?

Astral Fires is extremely powerful if you have high level of the required path. Check out the "+" signs in its description.
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Old June 4th, 2005, 01:46 PM
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Default Re: Poll: Most useful path of magic?

Lightning bolt is the ultimate damage spell.
what you want in this kind of spell?
Damage? LB has damage penetration.
Precition? LB has added precition i think +2(fire spells have not), plus if you can cast it you already have +2 prec from 2 levels of air. with prec 10 you get 14 prec casting this, so it will hit target.

It´s not balanced.
plus, if you play with caelum they get even more prec racially. These guys never miss.
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Old June 4th, 2005, 02:03 PM
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Default Re: Poll: Most useful path of magic?

Quote:
Manuk said:
Damage?
Precition?
How about AoE?
I'd like that too.
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Old June 4th, 2005, 02:16 PM
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Default Re: Poll: Most useful path of magic?

If you like a big area of effect, go for Shockwave, available at the same level of research. Shockwave and armies do not mix, however, but the spell is deadly when cast by a lone mage. I do not believe the spell can kill the caster, if memory serves (at least my non Shock Resistant casters had no trouble with their own Shockwaves).

Lightning Bolt is actually Precision +7, for a net total of 18 precision for the weakest mage able to cast the spell (via an air gem). Quite good, and still decent even in a storm. Air does seem to be lacking in summons however: besides Air Queens, I do not believe Air has any "good" summon that can be actually used in an army (the Crows will not do you much good in a fight). There will be only three Air Queens, so if you want Air summons, you'd better hurry. (I am, of course, not saying that Air is not a potent school)
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