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June 14th, 2005, 10:26 PM
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Captain
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Join Date: May 2004
Posts: 947
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Re: Invisible Swarm III: open
Yeah, I didn't realize they added a lance to the centaurs. SWEET JESUS!
Pangea may not be overall one of the better races, but the white centaurs were never the problem. I remember fighting Jeffr's centaurs way back in InvisSwarm II, and they were vicious! With a lance, I would have just looked at my computer screen and cried.
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June 15th, 2005, 12:51 AM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: Invisible Swarm III: open
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June 15th, 2005, 02:45 AM
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Second Lieutenant
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Join Date: Sep 2004
Location: Zürich, Switzerland
Posts: 418
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Re: Invisible Swarm III: open
BTW - I am not dead yet  Though I probably won't last much longer.
Damn, these Jaguar warriors are mean and I have not yet found a way to beat them. Specially with a 9 fire god.
So I am currenly sieged on my home castle, and will fall soon. So - so long and thanks for all the fish. 
__________________
There are roads which must not be followed, towns which must not be besieged, positions which must not be contested, commands of the sovereign which must not be obeyed. (Sun Tsu "The Art of War", ca. 500 BC)
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June 15th, 2005, 03:12 AM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
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Re: Invisible Swarm III: open
Quote:
Bluebird said:
Damn, these Jaguar warriors are mean and I have not yet found a way to beat them. Specially with a 9 fire god. 
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Welcome to the club of people beaten by cherry's overpowered sacred units... 
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June 15th, 2005, 06:54 AM
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Second Lieutenant
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Join Date: Sep 2004
Location: Zürich, Switzerland
Posts: 418
Thanks: 0
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Re: Invisible Swarm III: open
Comforting to know that I am not alone. 
__________________
There are roads which must not be followed, towns which must not be besieged, positions which must not be contested, commands of the sovereign which must not be obeyed. (Sun Tsu "The Art of War", ca. 500 BC)
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June 15th, 2005, 09:26 AM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
Thanks: 1
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Re: Invisible Swarm III: open
Quote:
quantum_mechani said:
Quote:
Bluebird said:
Damn, these Jaguar warriors are mean and I have not yet found a way to beat them. Specially with a 9 fire god. 
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Welcome to the club of people beaten by cherry's overpowered sacred units...
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Nah the Jaguars are not overpowered. I like the vanilla Jaguars seriously more then the new Cherry Jaguars  .
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June 15th, 2005, 11:40 AM
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Sergeant
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Join Date: Nov 2003
Posts: 356
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Re: Invisible Swarm III: open
All this talk of overpowered sacred units! Pan now strikes fear into everybody's heart? Did the addition of the light lance turn the White Centaur into the new Ice Devil or Air Queen? That's a powerful lance indeed.
My thought is that Pangaea doesn't have much going for it except for the White Centaur. The Pan is a good unit, but very expensive. The light lance makes the White Centaur better. But overpowering? I think it's a good thing that an army of elite troops has a chance against a SC.
If Pan can't win the early game, then they have no shot at any part of the game. Soon magic will dominate and the White Centaur, while still being more valuable than other troops, perhaps, will be relegated to the back seat. The standard tactics of castling, summoning and SCs will dominate.
Or maybe not in this game? Massive Ghost Riders, Wrathful Skies, Artillery and SCs have been the bane of national armies before, but maybe Zen's mods have changed that. I hope so 
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June 15th, 2005, 03:36 PM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
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Re: Invisible Swarm III: open
Quote:
jeffr said:
All this talk of overpowered sacred units! Pan now strikes fear into everybody's heart? Did the addition of the light lance turn the White Centaur into the new Ice Devil or Air Queen? That's a powerful lance indeed.
My thought is that Pangaea doesn't have much going for it except for the White Centaur. The Pan is a good unit, but very expensive. The light lance makes the White Centaur better. But overpowering? I think it's a good thing that an army of elite troops has a chance against a SC.
If Pan can't win the early game, then they have no shot at any part of the game. Soon magic will dominate and the White Centaur, while still being more valuable than other troops, perhaps, will be relegated to the back seat. The standard tactics of castling, summoning and SCs will dominate.
Or maybe not in this game? Massive Ghost Riders, Wrathful Skies, Artillery and SCs have been the bane of national armies before, but maybe Zen's mods have changed that. I hope so
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First of all, Pan has lots going for it besides the centaurs, my favorite nation in fact. I have played perfectly peaceful Pan early games and become a dominant power, many times. There is the maenad strategy, the dark vine strategy, and once you get mother oak many good uses for lots of nature gems crop up.
For comparison lets look at my black hunters. 125 gold, equal bless, yet they took out about 1 centaurs before dying, if they were lucky. Now you could say 'well that was just a bad counter'. Well, there are a good many more bad counters to them than any other unit I can think of. 
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June 15th, 2005, 07:16 AM
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Captain
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Join Date: May 2004
Posts: 860
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Invisible Swarm III: open
Quote:
Bluebird said:
so long and thanks for all the fish.
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What's this about the fish!? I'm scared, especially with that grinning visage of yours!
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June 16th, 2005, 03:14 AM
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Second Lieutenant
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Join Date: Sep 2004
Location: Zürich, Switzerland
Posts: 418
Thanks: 0
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Re: Invisible Swarm III: open
Quote:
Jurri said:
Quote:
Bluebird said:
so long and thanks for all the fish.
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What's this about the fish!? I'm scared, especially with that grinning visage of yours!
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Have you ever read "The Hitchhikers Guide to the Galaxy"?
__________________
There are roads which must not be followed, towns which must not be besieged, positions which must not be contested, commands of the sovereign which must not be obeyed. (Sun Tsu "The Art of War", ca. 500 BC)
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