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June 15th, 2005, 12:44 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
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Re: New Mosehansen Game, Paradise Lost
Cursed? Ouch - lizards, eh? I always try to avoid those, especially with my pretender.
Note that if you get your pretender killed off, there's only a chance that afflictions will go away when he comes back. And oh! You're arcoscephale, right? Do not kill him off, your priestesses can heal his wounds, as long as you didn't choose an undead pretender.
__________________
Wormwood and wine, and the bitter taste of ashes.
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June 15th, 2005, 01:22 AM
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Second Lieutenant
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Join Date: Oct 2004
Location: Sacramento, CA
Posts: 436
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Re: New Mosehansen Game, Paradise Lost
hehehe Yep, lizards. And I realized that about my priestesses, that they can heal me, as I went back to play my turn some more. But thanks for the reminder, I would've kicked myself if I did just that. 
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June 16th, 2005, 01:06 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
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Re: New Mosehansen Game, Paradise Lost
New turn, and near as I can tell, Ulm still didn't move - I'm not sure about Pythium.
Ulm goes AI as soon as I notice the game waiting on him.
__________________
Wormwood and wine, and the bitter taste of ashes.
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June 16th, 2005, 12:19 PM
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Sergeant
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Join Date: Jan 2005
Location: Germany, Leverkusen
Posts: 262
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Re: New Mosehansen Game, Paradise Lost
I am also not sure about pythium, lets wait that turn and if we still have a bad feeling about both - set them to AI.
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June 16th, 2005, 08:44 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: New Mosehansen Game, Paradise Lost
Pythium just took his turn, Ulm is now AI, and a new turn is upon us.
__________________
Wormwood and wine, and the bitter taste of ashes.
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