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  #1  
Old June 22nd, 2005, 10:47 AM

Oversway Oversway is offline
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Default Re: PBEM Game: King of the Hill 2 (Open)

Yeah good job Ermor/Griffin!
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Old June 22nd, 2005, 11:29 AM

GriffinOfBuerrig GriffinOfBuerrig is offline
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Default Re: PBEM Game: King of the Hill 2 (Open)

Thank you all for your gratulations, this game was real fun to me(and the first one i won!)

My tatic was quite straight: i used the dragon to get as many indies in the bginning of the game as possible to ensure a constant stream of undeads and i chose that high domionion to force all my opponets to care on food.

I was a bit afraid of the pangae after i realized that he played as carnion woods(beacuse of his death magic).

Greets and thank you for all

Griffin, King of the Hill
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Old June 22nd, 2005, 01:25 PM

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Default Re: PBEM Game: King of the Hill 2 (Open)


Your high dominion worked well, but food was a problem for me anyways, since the hill is surrounded by waste.

It seems to me your skeleton spamming helped you out a lot in those battles. The two bishops were good tactics as well.
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Old June 22nd, 2005, 01:38 PM
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Default Re: PBEM Game: King of the Hill 2 (Open)


First victory? Congrats indeed!
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Old June 22nd, 2005, 02:13 PM
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Default Re: PBEM Game: King of the Hill 2 (Open)

Meh, Carrion Woods sucks. Completely. I keep trying to make it work with different strategies and pretender designs, but the more I try to do anything with it, the more I start to think even base Ulm is better...
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Old June 22nd, 2005, 02:36 PM
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Default Re: PBEM Game: King of the Hill 2 (Open)

I think the only redeeming feature of CW is the ability to kind of play them like Broken Empire: they can mix living troops and their undead minions without *too* much trouble (they have a fairly slow Dominion pop loss, 30.000 pop in the capital, and resources aren't really linked to population). Problem is, I don't think the undead troops are that good to warrant the trouble, and mages aren't the greatest thing in the world either.

It is possible to do very well with base Ulm (Entwined Destiny, if nothing else), but I have yet to see an example of Carrion Woods doing well in a game where more than one player is involved (a rush could work for them... maybe).
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Old June 22nd, 2005, 04:52 PM
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Default Re: PBEM Game: King of the Hill 2 (Open)


I've had good success with CW, winning one small blitz game, and being in a winning position on a long term game on the cradle map. In fact, CW was what I was going to be using this game only Tauren got Pan.
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Old June 22nd, 2005, 06:42 PM
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Default Re: PBEM Game: King of the Hill 2 (Open)

You cant really build any normal troops, though. The upkeep kills you too quickly. By about turn 20, you are down to 10k pop in your capitol. And you need all your money for mages, and even then can only get a couple, once again due to the upkeep. Because of this, you will get almost no research until you get specters, unless you put the carrion lords on research instead of reanimate, in which case you will get absolutely no troops.

So, Im curious, Cainehill, what did your winning Carrion Woods pretender designs look like? The best I came up with was a golden naga with every magic school except death and nature. She could both solo-creep (even against lvl 9 indies, with alt 3) and site search. Then, once I got specters and enough construction, I could forge boosting items with the naga, and actually start doing some usefull stuff.

My mistake this game was getting a pretender incapable of taking indies, and since carrion beasts suck completely for that, I was unable to get any territory. Taking order 3 was a waste, too. I could have traded that order 3 for turmoil 3 and then gotten the naga with the same magic paths as the damn crone, and then even have had points left over.
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