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June 22nd, 2005, 02:53 PM
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Second Lieutenant
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Re: Win 2000 and WinSPMBT?
When Directdraw is not initialized the game will not work, this also happen on my winxp if the hardware acceleration is not set to max or near it.
Try to see your hardware acceleration status in the properties of your graphic card.
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June 22nd, 2005, 03:08 PM
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National Security Advisor
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Re: Win 2000 and WinSPMBT?
If it is a WORK pc, then it may not even have DirectX installed in the first place, as the sysadmin and/or management take a dim view to games on thier machines!
The original poster ommited to mention his DirectX version, but running dxdiag will put it right in front of you though, and if the thing gives an error trying to run dxdiag, then it's probably a fair bet that DirectX is not even installed!.
It MIGHT work in windowed GDI mode. Depends if there is DirectPlay installed on the box - if the splash screen with the Leo 2 came up before the errors, then sound should be a go, as it uses DirectPlay (for sound), as does the splash screen (for video, or in this case to display a single picture). Or DirectShow, been a while, but one of the multitude of DirectSomethings!
Cheers
Andy
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June 22nd, 2005, 04:39 PM
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Private
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Re: Win 2000 and WinSPMBT?
DirectX 8.1(4.08.01.0901)
It's good to know at least there is hope!
Mobhack- you are right sysadmin here take a dim view of games, but I managed to wrangle admin rights for my machine.
The splash screen DID come up before the errors.
I ran the DirectDraw tests, and everything was OK.
But, I got these lines in the dxdiag output:
DDraw Status: Not Available
D3D Status: Not Available
AGP Status: Not Available
DDraw Test Result: All tests were successful.
So the tests were successful, but DDraw is "not available"?
What do I need to do?
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June 22nd, 2005, 05:34 PM
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National Security Advisor
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Location: Dundee
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Re: Win 2000 and WinSPMBT?
Quote:
jthomas said:
DirectX 8.1(4.08.01.0901)
It's good to know at least there is hope!
Mobhack- you are right sysadmin here take a dim view of games, but I managed to wrangle admin rights for my machine.
The splash screen DID come up before the errors.
I ran the DirectDraw tests, and everything was OK.
But, I got these lines in the dxdiag output:
DDraw Status: Not Available
D3D Status: Not Available
AGP Status: Not Available
DDraw Test Result: All tests were successful.
So the tests were successful, but DDraw is "not available"?
What do I need to do?
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Weird.
The DirectDraw module of DirectX is required, IF you want to play the game in DirectX, that is.
As a wild guees, those strange results may be because of a corrupt DirectX installation. If you download the DirectX installer from Microsoft (If you dont have it on a CD) and reinstall then it may fix itself?.
Now, as far as I know nobody has runthe game in GDI mode on a machine without DirectX as it is on 100% of all windows machines these days. That box though, looks like a prime candidate to test the GDI Windowed mode on
So - input as to whether it worked in Windowed GDI mode (or not!) would be most welcome.
Cheers
Andy
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June 22nd, 2005, 06:41 PM
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Major General
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Join Date: Nov 2000
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Re: Win 2000 and WinSPMBT?
Quote:
jthomas said:
DirectX 8.1(4.08.01.0901)
But, I got these lines in the dxdiag output:
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AGP Status: Not Available
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Ouch.
Time to re-install the chipset drivers for the motherboard !
Actually, the Dx8.1 - install cannot be botched, as W2k comes with Dx8.1 "preinstalled". Never heard of Dx not installing correctly from the Win Setup CD ...
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As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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June 24th, 2005, 12:12 PM
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Private
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Re: Win 2000 and WinSPMBT?
Got it up and running on my XP machine at home-no problems!
For my Win2000 laptop, How do I go about re-installing the "chipset drivers for the motherboard"? Or is this something that if you have to ask, don't risk it!
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