|
|
|
Notices |
Do you own this game? Write a review and let others know how you like it.
|
 |
|

June 23rd, 2005, 09:36 AM
|
Private
|
|
Join Date: Jun 2005
Posts: 2
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: slow animation
I tweaked the ini file graphic settings and it improved the graphics speed but I am still geting the stuttering sound issue. The sound seems to pause, cut off or skip sound effect entirely at various times. No real consistency or pattern noted though it seems slightly more frequent when the AI is having its turn.
The scenario I have been using for testing setting etc is the first one, the tutorial
Here is the full dxdiag as requested
Edited: Moved the dxdiag result as attachment
|

June 23rd, 2005, 10:10 AM
|
Private
|
|
Join Date: Jun 2005
Posts: 1
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: slow animation
I played with the graphics delay setting, first set it at 20, didn't work very well. Currently set on 10, but still not happy with results. I will keep working with it and hopefully I will arrive at a setting that works.
I have purchased the CD and I hope that this problem does not appear when I install the CD version, if it does I will not be a happy camper.
I have not played the game for any long period of time, but inital impression is that the Camo Group has done an outstanding job and I am looking forward to the SPWW2 version.
GDM
|

June 23rd, 2005, 11:18 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Mar 2005
Location: GWN
Posts: 12,703
Thanks: 4,146
Thanked 5,940 Times in 2,922 Posts
|
|
Re: slow animation
Quote:
Alby said:
I just now changed out about 15 sounds
Things runing much smoother now
They didnt quite seem "in-sync" before.
some of those Mp3s have like a slight click or pause at the beginning, that was causing things to seem out of sync to me I think.
|
Send me the numbers of the files you felt had a delay too long. Nobody complained about this in testing and now I've read a couple of posts like this
drg@shrapnelgames.com
|

June 24th, 2005, 11:03 PM
|
 |
Corporal
|
|
Join Date: Jun 2005
Location: Indiana
Posts: 117
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: slow animation
I had them written down but now cant find it.
Two of the culprits were the Artillery hits (larger caliber) and Vehicle being destroyed sound, I believe.
As well as the vehicle movement sound..the one taken from saving pvt ryan...
The ricochet sound was giving me problems, it plays before a vehicle gets destroyed for some reason. the mouse click also is one that causes problems
__________________
"The enemy has demanded surrender at discretion, otherwise, the garrison are to be put to the sword...if the fort is taken.
I have answered their demand with a cannon shot, and our flag still waves proudly over the wall.
I shall never surrender or retreat."
Lt. Col. William Barrett Travis- The Alamo-1836
|

June 25th, 2005, 09:58 PM
|
Private
|
|
Join Date: Jun 2005
Posts: 3
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: slow animation
My animation was slow but changing the graphic delay fixed it. I am having trouble scrolling across the battlefield. It seems like the system move in three or four row chunks stops then move another batch of rows stops and then moves another batch of rows. Computations for hits also appear to be slow.
I am running a compaq with an athalon xp 2000, 1.67 GHZ with 224 mb of ram, with S3 pro savage DDR. Also am running windows XP service pack 2.
|

June 25th, 2005, 10:09 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Mar 2005
Location: GWN
Posts: 12,703
Thanks: 4,146
Thanked 5,940 Times in 2,922 Posts
|
|
Re: slow animation
Quote:
airborne1 said:
My animation was slow but changing the graphic delay fixed it. I am having trouble scrolling across the battlefield. It seems like the system move in three or four row chunks stops then move another batch of rows stops and then moves another batch of rows. Computations for hits also appear to be slow.
I am running a compaq with an athalon xp 2000, 1.67 GHZ with 224 mb of ram, with S3 pro savage DDR. Also am running windows XP service pack 2.
|
Try changing the map scroll sensitivity number and the scroll speed number found in the MISC tab of the start up "Game Options" program. Play around with them untill you find something you are comfortable with
Don
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|