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June 24th, 2005, 11:58 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,658
Thanks: 4,094
Thanked 5,862 Times in 2,893 Posts
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Re: Weirdest bug yet
Quote:
SCAJolly said:
I'm in the second mission in a campaign between Norway and the USSR, ca 1988. "Special mission", it says.
In the core buy menu I see that two of my units (A and B, we'll just call'em) have a funny > mark on their names. "Oh, well," I thought, "Maybe I lost'em in the mission before this one."
I deploy all my units, but to my surprise when I'm done, the two units are still not deployed. The computer didn't 'pick' them for me as it would usually. One is even a B0.
I click on one of them, and out of curiosity, I click "Rooster" (or was it "Roster"?). There's the first strange thing. I see before me the enemy's force!!
Furthermore, these two units of mine are in enemy formations! Wuh!?
My first thought is that heck, this'll be fun to report. When I start the game after some extensive putting of mines and bw, the second strange thing appears. Or maybe it wasn't so strange after all. I see my units stationed on - the - enemy's - side - of - the - map. Facing me.
Now, these lads are yellow, and are probably going to be run over by enemy forces as soon as his turn starts, so I'm going to prepare their mourning soon. I can command them both.
What do'ya say to this?
Henning
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I'm looking at the turn 2 save you sent
I'm not finding this "funny > mark on their names".
When I check unit B0 it's sitting in hex 28,14 which is well inside your lines and it's facing the Russians. You didn't tell me what the other unit was so I cannot check it but everything I see in this save game looks normal
What detail am I missing here??
Don
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June 25th, 2005, 12:40 AM
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Major General
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Join Date: Nov 2000
Location: 500km from Ulm
Posts: 2,279
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Thanked 18 Times in 12 Posts
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Re: Weirdest bug yet
SAVE 18:
There are sandbags at 55,44 and 64,56.
There's a wreck called "B0 M113A1 FO" at 63,53.
There's a "C0 NM142" at 48,43.
Obviously, both unit started on the red side of li... the battlefield.
They are not the 'real' B0 and C0 units, those are placed correctly.
They aren't even simple duplicates of the 'real B0 C0" units - those are Leopard 1A1.
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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June 25th, 2005, 11:42 AM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,658
Thanks: 4,094
Thanked 5,862 Times in 2,893 Posts
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Re: Weirdest bug yet
Quote:
Arralen said:
SAVE 18:
There are sandbags at 55,44 and 64,56.
There's a wreck called "B0 M113A1 FO" at 63,53.
There's a "C0 NM142" at 48,43.
Obviously, both unit started on the red side of li... the battlefield.
They are not the 'real' B0 and C0 units, those are placed correctly.
They aren't even simple duplicates of the 'real B0 C0" units - those are Leopard 1A1.
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OK, that's the kind of info I need to fix things. We'll debug this if we can
Don
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