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June 25th, 2005, 03:27 PM
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Corporal
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Join Date: Jun 2005
Location: Indiana
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Re: XP Sound Problems - Try this out
I have about 80% fixed also...
How hard a job would it be to allow mobhack to let any sound be assigned to anything?
__________________
"The enemy has demanded surrender at discretion, otherwise, the garrison are to be put to the sword...if the fort is taken.
I have answered their demand with a cannon shot, and our flag still waves proudly over the wall.
I shall never surrender or retreat."
Lt. Col. William Barrett Travis- The Alamo-1836
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June 25th, 2005, 03:56 PM
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National Security Advisor
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Join Date: Mar 2005
Location: Dundee
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Re: XP Sound Problems - Try this out
Quote:
Alby said:
I have about 80% fixed also...still missing all sounds of 75-76MM weapons.
also M9 bazooka does not play..
Which sound files are these?
Mobhack just show a 0
and cannot be changed.
How hard a job would it be to allow mobhack to let any sound be assigned to anything?
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O means "use the code default for this weapon" - the sound code shown in Mobhack is a sound override.
Cheers
Andy
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June 30th, 2005, 04:32 AM
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Sergeant
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Join Date: Jun 2005
Location: Slovakia
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Re: XP Sound Problems - Try this out
Guys, i found that game has problems with any mmswitch codecs, Can you do something with it? mmswitch is important to play many sounds at once in video files. I had problems once, with WMP10+uncertified codecs they supplyed,last night i tryed install all in one codeck pack and my problems were back, so i deleted mmswitch.ax file from system32.
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July 17th, 2005, 02:12 AM
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Second Lieutenant
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Join Date: Jun 2005
Location: Smyrna Ga.
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Re: XP Sound Problems - Try this out
I don't know what the problem is exactly but my sounds are erratic. I fire an 84mm RR and sometimes it sounds like a crash, and the next time like a soft fart.
Strange...WB
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Wild Bill Wilder
Independent Game Consultant
Scenario Designer
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July 17th, 2005, 12:19 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
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Re: XP Sound Problems - Try this out
Quote:
WBWilder said:
I don't know what the problem is exactly but my sounds are erratic. I fire an 84mm RR and sometimes it sounds like a crash, and the next time like a soft fart.
Strange...WB
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is that the only sound like that??
Don
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July 17th, 2005, 11:10 PM
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Second Lieutenant
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Join Date: Jun 2005
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Re: XP Sound Problems - Try this out
For me yes, Don. Most of the MG sounds and rifle fire, including air strikes were okay. To date I've not encountered any others. I'll keep an ear open.
WB
__________________

Wild Bill Wilder
Independent Game Consultant
Scenario Designer
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July 18th, 2005, 09:07 AM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
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Re: XP Sound Problems - Try this out
Quote:
WBWilder said:
For me yes, Don. Most of the MG sounds and rifle fire, including air strikes were okay. To date I've not encountered any others. I'll keep an ear open.
WB
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I'll try some tests today with a 84mm RR . It may be picking up a "stock" sound at times that just doesn't quite sound right
Don
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August 27th, 2005, 01:41 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,703
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Re: XP Sound Problems - Try this out
Quote:
WBWilder said:
I don't know what the problem is exactly but my sounds are erratic. I fire an 84mm RR and sometimes it sounds like a crash, and the next time like a soft fart.
Strange...WB
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Well I finally got down to the "soft fart" notation on my to-do list and after scratching my head awhile I remembered this post. I loaded up a game with 84 mm RR teams and sent them hunting and all the sounds seemed fine to me. Are you still hearing this on your machine?
Don
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August 28th, 2005, 08:25 PM
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Corporal
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Join Date: Aug 2005
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Re: XP Sound Problems - Try this out
Hi,
There is a WinRAR compressed file with all the WAV files and the Sounds.ini file included, posted at the Armorsite's WinSPMBT page, so it's only a matter of enduring the download (43 MB) and "unrar" it to your C:\Program Files\Shrapnel Games\The Camo Workshop\WinSPMBT\Game Data\Sounds folder, and you're in business...
I posted this big file so that those who are suffering from the sound problem with the MP3 files can find an easy solution to their problem. But I ask that if you are part of the majority that doesn't have this problem, *PLEASE* don't download it, and let those who really need it to get it, because I can't garantee it will remain there for any longer if I run into bandwidth usage problems. Many downloads of a 43 MB file make up for a lot of bandwidth usage...
I hope this helps anyone who is suffering from this problem, which is caused, so it seems, by on board sound cards which doesn't deal well with playing multiple MP3 files at the same time.
Fab
__________________
"There is nothing more exhilarating than to be shot at without result" - Sir Winston Churchill.
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August 28th, 2005, 09:18 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,703
Thanks: 4,146
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Re: XP Sound Problems - Try this out
The reason I provided the simple instructions to convert the existing MP3 files with Goldwave is that Goldwave is only a 1.76MB DL and it then takes about three minutes to convert all the existing MP3's to WAV's unless the person is totally inept. A 1.76MB DL then three minutes of easy work seemed a much simpler solution than posting huge files for people to download which really chews into your bandwidth allowance.
Don
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