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July 4th, 2005, 03:22 PM
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Corporal
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Battle 1 saves *DELETED*
Post deleted by Shadowcougar
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July 4th, 2005, 03:25 PM
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Battle 2 saves
battle 2
don't know why the paratroops came out of their postions.
HQ was in middle of map.
like some of mg post postions. they where tough
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July 4th, 2005, 03:26 PM
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Battle 3 saves
battle 3
Czechs have invented cloaking devices. don't know if its my game of the OOB.
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July 4th, 2005, 03:29 PM
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BAttle 4
battle 4 saves.
found that that the D-65 unit had no Sabot or HEAT rounds. oopppss.
found out when D-65 couldn't kill a APC
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July 4th, 2005, 04:53 PM
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Major
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Join Date: Jun 2005
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Re: BAttle 4
Quote:
Shadowcougar said:
battle 4 saves.
found that that the D-65 unit had no Sabot or HEAT rounds. oopppss.
found out when D-65 couldn't kill a APC
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Oops! When I edited the unit and swapped out the main guns I forgot to resupply the ammo. It may only have HE because that is what the CEV unit has.
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July 4th, 2005, 04:53 PM
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Major
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Join Date: Jun 2005
Location: Crossville, TN
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Re: Battle 3 saves
Quote:
Shadowcougar said:
battle 3
Czechs have invented cloaking devices. don't know if its my game of the OOB.
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The 1st couple were originally created in SPMBT 3.01 so it may have been a glitch that I missed in the conversion to WinSPMBT.
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July 4th, 2005, 10:27 PM
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Corporal
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Re: Battle 3 saves
OK still was able to play
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July 6th, 2005, 06:59 PM
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Re: Battle 3 saves
D-65 could have been made with making the M-60 a class 36 unit.
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July 6th, 2005, 07:13 PM
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Major
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Join Date: Jun 2005
Location: Crossville, TN
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Re: Battle 3 saves
Quote:
Shadowcougar said:
D-65 could have been made with making the M-60 a class 36 unit.
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True BUT would I have had to use MobHack for that? I try to stick to only modifications I can do in the Scenario Editor (for safety reason!) 
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