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  #1  
Old July 6th, 2005, 06:58 PM

Zooko Zooko is offline
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Default Re: five teams of two wanted

Yes, it's true. Sorry for my laxness.

The remaining team which hasn't announced their first pick should announce their first pick, that's King Lear and Ioticus. After that, we'll go in reverse order for announcing second pick. Stay tuned for more detail.
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  #2  
Old July 6th, 2005, 07:04 PM

Zooko Zooko is offline
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Default Re: five teams of two wanted

I earlier posted:

Quote:

Zooko and Arc -- Ulm
King Lear and Ioticus -- ?
Tauren and Panther -- Machaka
Griffin of Buerrig and Hacker Pschor (if they are still interested) -- Jotunheim
Hubris and Aku -- Ctis

But I made a mistake: according to the thread history Ioticus asked for Machaka before Tauren and Panther did, and I didn't see it.

So, the current nation choices in the order that they were called is:

Griffin of Buerrig and Hacker Pschor -- Jotunheim
King Lear and Ioticus -- Machaka
Zooko and Arc -- Ulm
Hubris and Aku -- Ctis
Tauren and Panther -- Marignon

If everyone accepts the choices so far, then the next step is for Tauren and Panther to announce their second pick, then Hubris and Aku, then Zooko and Arc, then King Lear and Ioticus, then Griffin and Hacker Pschor.
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  #3  
Old July 6th, 2005, 07:07 PM

Aku Aku is offline
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Default Re: five teams of two wanted

alright panther/tauren team do your 2nd pick
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Old July 8th, 2005, 08:54 AM

Aku Aku is offline
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Default Re: five teams of two wanted

bump for panther/tauren team to see

what is your 2nd pick? you are up
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  #5  
Old July 8th, 2005, 09:43 AM

The Panther The Panther is offline
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Default Re: five teams of two wanted

Tauren moved off to college yesterday. He has yet to come up on line from his dorm room. I expect it will take a few days for him to get settled in with the school computer.

He does know that he needs to decide on a nation, as Machaka was his pick.
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  #6  
Old July 8th, 2005, 10:06 AM

Zooko Zooko is offline
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Default Re: five teams of two wanted

I'm going to configure the server to send an e-mail message to a list of addresses announcing the availability of a new turn. If you want your e-mail address to be on that list, then please post your e-mail address here, or send e-mail to "zooko@zooko.com" with the string "DOM2" in the subject line. (So that I will notice your mail and not delete it as spam.)

I personally love getting e-mail announcing new turns, so that I don't waste hours of my time compulsively re-connecting to see if a new turn is up.
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Old July 9th, 2005, 01:43 PM

Zooko Zooko is offline
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Default Re: five teams of two wanted

Ugh. I just spent way too much of my time trying to choose 10 starting locations on the Inland map so that it would be fair -- i.e. no starting nation is surrounded by enemies and cut off from his ally and so forth. It doesn't seem possible without a lot of work. Hm... I *could* write a computer program to do it...


*Or*, we could have (gulp) random starting locations, or, um, we could take turns choosing our starting location, or something else.

I think I'll go experiment with writing a computer program to do it...
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  #8  
Old July 10th, 2005, 04:52 PM

King Lear King Lear is offline
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Default Re: five teams of two wanted

Well, since no one else has posted in a day or so, I guess I will. I would like either Abysia or Man in that order. If the people who can choose before me want one (or both) of them, they can have them, and I'll come up with something else.
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  #9  
Old July 10th, 2005, 06:26 PM
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Alneyan Alneyan is offline
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Default Re: five teams of two wanted

Quote:
Zooko said:
Ugh. I just spent way too much of my time trying to choose 10 starting locations on the Inland map so that it would be fair -- i.e. no starting nation is surrounded by enemies and cut off from his ally and so forth. It doesn't seem possible without a lot of work. Hm... I *could* write a computer program to do it...


*Or*, we could have (gulp) random starting locations, or, um, we could take turns choosing our starting location, or something else.

I think I'll go experiment with writing a computer program to do it...
Good luck. I spent about two or three hours on Inland to set up 12 starting points in Entwined Destiny, with three provinces (at least) between either capital of a team and enemy capitals, and only one province between the two allies. In the end, I think most teams had contact with the rest of the world, with the longest "jump" between any two capitals being of six provinces.

If you are interested, I should have the .map file on my computer, but it will have to be made public (meaning everyone knows the starting points), unless you made significant alterations. It's far from perfect though, and was made for 12 players, instead of 10. I don't think you will manage a neat "in row" formation on Inland though: team A will almost certainly have other contacts besides team E and B, and so on.
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