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July 8th, 2005, 03:13 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
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Re: New MP Game - Random, Anonymous, No Diplomacy
And now this should become one of the quietest game threads, aside from the occasional "Is the server up" questions. Hopefully no one will go, "Oh man, I finally got the Robert E Lee hero but he got a disease his first battle!" 
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Wormwood and wine, and the bitter taste of ashes.
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July 8th, 2005, 03:14 PM
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Private
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Join Date: Jun 2004
Location: Athens
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Re: New MP Game - Random, Anonymous, No Diplomacy
my noobness knows no bounds.
i forgot to log in when i last came here 2 days ago.
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July 8th, 2005, 04:04 PM
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Sergeant
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Join Date: Jan 2005
Location: Germany, Leverkusen
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Re: New MP Game - Random, Anonymous, No Diplomacy
Can someone please link all mods and descriptions of the changes?
And where is the Hero-Mod?!
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July 8th, 2005, 04:07 PM
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Second Lieutenant
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Join Date: Nov 2004
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Re: New MP Game - Random, Anonymous, No Diplomacy
Oh yeah?! Well my [....] will [....] your [....] and then [....]. When we're finished with [....] we're gonna [....] your [....]! So there!
{trash talk redacted by the Department of [....], [....]}
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July 8th, 2005, 04:16 PM
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Sergeant
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Join Date: Jan 2005
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Re: New MP Game - Random, Anonymous, No Diplomacy
Ok, found the mods, but have someone a summary, expecial of the magic changes?
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July 8th, 2005, 04:41 PM
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Lieutenant General
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Re: New MP Game - Random, Anonymous, No Diplomacy
Quote:
GriffinOfBuerrig said:
Ok, found the mods, but have someone a summary, expecial of the magic changes?
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Here's what Quantum Mechanic wrote about the Spell Mod.
Closest to a proper write up for the item mod is at the bottom of this page.
A description of new scale effects is on the very last past of the thread.
Gotta see if we can get Zen to edit the first post in that thread / topic, add in the links to the descriptions.
__________________
Wormwood and wine, and the bitter taste of ashes.
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July 8th, 2005, 04:50 PM
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Sergeant
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Join Date: Jan 2005
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Re: New MP Game - Random, Anonymous, No Diplomacy
Ahhh, thank you 
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July 8th, 2005, 04:27 PM
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Corporal
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Join Date: Nov 2003
Location: Austin
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Re: New MP Game - Random, Anonymous, No Diplomacy
Yai, we get to start soon! Happy days. Oh, and all of you with your rubbish trash talk... just hope you can back it up =).
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July 8th, 2005, 05:02 PM
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Sergeant
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Join Date: Nov 2003
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Re: New MP Game - Random, Anonymous, No Diplomacy
Got my email. Almost marked it as SPAM but there was a little voice telling me to just take a quick peek...
Just want to make sure I've got the mods done right. So when I run the game, go to Preferences, I should have the following set to "Enabled":
Conceptual Magic Items 1.0
Conceptual Pretender Gods 2.2
Conceptual Spells 1.8
Worthy Heroes 1.1
Does that look right? thx
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July 8th, 2005, 05:32 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
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Re: New MP Game - Random, Anonymous, No Diplomacy
The one you need to make sure of when creating your pretender is the Pretender 2.2 - all the others, if installed, get turned on or off by the game you're in.
In addition there's the Conceptual Scales 1.2 that you need.
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Wormwood and wine, and the bitter taste of ashes.
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