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July 11th, 2005, 12:10 AM
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Captain
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Join Date: Apr 2004
Location: Texas
Posts: 962
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Thanked 3 Times in 3 Posts
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Re: Any interest in an Eclipse Mod game at PBW?
Ok, I signed up...a version of the mod should be uploaded to PBW, so that it can easily be downloaded by players and whoever...
Kana
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July 16th, 2005, 02:47 AM
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Major General
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Join Date: Dec 2003
Location: Tasmania, Australia
Posts: 2,325
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Re: Any interest in an Eclipse Mod game at PBW?
After sending off my emp file I tried to play a test game. when I try to generate the next turn it says "file not found" and freezes. I thought perhaps it needed to be a simultaneous game but it gets to 83% and then says "file not found" again and freezes. I think I played a test game before the patch.
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July 16th, 2005, 03:12 AM
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Captain
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Join Date: Apr 2004
Location: Texas
Posts: 962
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Re: Any interest in an Eclipse Mod game at PBW?
I think I tried and run a test game as well...it seemed to work ok...reinstall?
Kana
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July 16th, 2005, 03:50 AM
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Major General
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Join Date: Dec 2003
Location: Tasmania, Australia
Posts: 2,325
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Re: Any interest in an Eclipse Mod game at PBW?
Well I just reinstalled everything and same problem. I then reinstalled mod and patch...AND not AI patch, and there's no problem so although I can't be certain I think it was the patch. It might also have been the new sounds. I didn't like them replacing the old ones in every mod so i removed them except this time, so maybe the file not found was a sound file. Who knows?.
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July 16th, 2005, 03:56 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: Any interest in an Eclipse Mod game at PBW?
The Sounds folder is one of those problem spots with SEIV where only one location will be used, either the stock folder or the mod folder. SEIV will not look for missing sounds in the stock folder if there is one in the mod folder. You could copy the stock sounds folder into the Eclipse Mod folder, then place the Eclipse sounds in there. This should alleviate any sound related problems without affecting other mods.
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July 16th, 2005, 05:06 AM
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Sergeant
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Join Date: Dec 2002
Location: Denver, CO USA
Posts: 329
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Re: Any interest in an Eclipse Mod game at PBW?
If you installed the Sound Mod you should have all the sounds you need. The sound files included with the Eclipse install are completely optional except for Eclipse_repair2.wav. If you left out this file it is probably the source of your problem. The rest only modify a few UI sounds.
__________________
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July 16th, 2005, 08:28 AM
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Major General
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Join Date: Dec 2003
Location: Tasmania, Australia
Posts: 2,325
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Re: Any interest in an Eclipse Mod game at PBW?
When you say sound Mod do you eman there is a sound mod I should get, cause I don't have one, or the sounds that come with eclipse. It stopped working again, though I swear I didn't do anything, but I reinstalled it all again  . When enemy ships fire gauss cannons it uses a default windows noise.
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July 16th, 2005, 08:50 AM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
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Re: Any interest in an Eclipse Mod game at PBW?
Do you have a bittorrent client? Then go here:
http://kazharii.no-ip.com:6969/
and download it.
If not, either find a bittorrent client ( http://azureus.sourceforge.net/ Azureus is good) or find someone around here who knows where a direct download is, because I don't. 
BTW, your email seems to be broken - I replied to your message but I got an error back...
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