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  #1  
Old July 11th, 2005, 12:29 PM
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Suicide Junkie Suicide Junkie is offline
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Default Re: We need more pirates!

Basically, there is a maximum of 255 engine points, after which the game's variable wraps back around to zero and counts up again.

Battlemoons need 200 engine points per movement.
A maximum speed of one is quite reasonable, IMO.

The same thing happens with the Baseships.
If you want full speed, go with the real "ship" hulls. They should all be able to reach 15+

The fastest possible ship IIRC is the light cruiser. It has the best ratio of C&C to free space without hitting the 255 limit before getting to 30 speed.
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Old July 11th, 2005, 12:40 PM

Emperor's Child Emperor's Child is offline
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Default Re: We need more pirates!

Got it, thanks! Yes, it was clicking over at 255 points.
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Old July 11th, 2005, 01:43 PM
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Default Re: We need more pirates!

In practical terms, though, I doubt the pirates will have more than 400 or 500 kilotons of warship hardware.

A flagship light cruiser, or a couple of frigates for when you need a show of strength.

Any more, and you'll be burning too much money on maintenance to keep up in the game.
Of course, if you do manange to monopolize the spacelanes and take over a significant territory, you might be able to afford more warships to lean on the other pirates with
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Old July 14th, 2005, 11:05 PM
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Default Re: We need more pirates!

Quote:
Suicide Junkie said:
Of course, if you do manange to monopolize the spacelanes and take over a significant territory, you might be able to afford more warships to lean on the other pirates with
Ar, ye be payin' us this much a turn, or we be breakin' your pegleg...
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