.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT > TO&Es
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old July 15th, 2005, 07:21 AM
Listy's Avatar

Listy Listy is offline
Sergeant
 
Join Date: Jun 2005
Posts: 358
Thanks: 0
Thanked 0 Times in 0 Posts
Listy is on a distinguished road
Default Re: errors in existing OOB\'s

Posted else where, but possibly in the wrong section, SO I've repeated it here, sorry or the duplication.

I've had a look through the UK Infantry, and I think I've found some error's/mistakes (They might not be though).

All these are basic rifle/Support sections. I'm also assuming that the RGGS is the Under-barrel Grenade Launcher (UGL) just coming into service to replace the 51mm mortar. It first arrived last year I belive.

rifle Sections
unit 065 has 8 law shots, in an 8 man squad
unit 075 has the RGGS, and is available in 1998.
unit 344 has 2 LSW's, and is avalible 2007-2020, but there is no Minimi Version.
unit 623 has a minimi and RGGS in 98, 5 years to early.
unit 624 has a Law 66 for 98-2010

Support sections
unit 090 has a 51mm mortar available all the way up to 2020. After it's been replaced by the UGL.
unit 103 has LAW-80 available after it's been replaced by the MBT LAW. It also has an odd Ammo load out on those LAWs.

Other Stuff:
The SAS PV's share the class with the Scarab. and shouldn't those PV's just be armed land rover's? not MRV's?

Also the SAS squads useing L85 and L86's? I don't think I've ever see that before!
Reply With Quote
  #2  
Old July 15th, 2005, 08:24 AM
JaM's Avatar

JaM JaM is offline
Sergeant
 
Join Date: Jun 2005
Location: Slovakia
Posts: 263
Thanks: 0
Thanked 0 Times in 0 Posts
JaM is on a distinguished road
Default Re: errors in existing OOB\'s

unit no.545 Lynx mk.7 starting date 1978 armed with TOW-2! Too early for TOW-2, isnt it?
Reply With Quote
  #3  
Old July 15th, 2005, 09:56 AM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,678
Thanks: 4,113
Thanked 5,900 Times in 2,905 Posts
DRG will become famous soon enough
Default Re: errors in existing OOB\'s

Quote:
JaM said:
unit no.545 Lynx mk.7 starting date 1978 armed with TOW-2! Too early for TOW-2, isnt it?

It should be just a TOW

Don
__________________


"You are never to old to rock and roll if you are too young to die".--- What do you expect to be doing when you are 80?


https://www.youtube.com/watch?v=8kWt8ELuDOc
Reply With Quote
  #4  
Old July 25th, 2005, 08:43 AM

Kone Kone is offline
Private
 
Join Date: Jul 2005
Posts: 17
Thanks: 0
Thanked 0 Times in 0 Posts
Kone is on a distinguished road
Default Re: errors in existing OOB\'s

AT-14 kornet missile range is set 5500m (110 hexes). Although this represents the range of the missile, I've only found the sights (both optical and thermal) to "reach" 3500m. (Identification range, or classification range according to some sites) Vehicle mounted system may have different sights though...

The problem is, that this is only 2nd or actually more like 3rd hand info. At least source in turn referred to a document by Jane's, which I was unable to access.

Some sites, however note the at-14 being able to ATTACK targets a ranges around 5000 - 5500. There is no info about the sight performance however...

Any reliable info about at-14 or any new russian atm sight range characteristics would be welcome...
__________________
It's not an adventure. Just a job.
Reply With Quote
  #5  
Old July 28th, 2005, 03:28 PM
PlasmaKrab's Avatar

PlasmaKrab PlasmaKrab is offline
Captain
 
Join Date: Jun 2005
Location: 40km from the old frontline
Posts: 859
Thanks: 0
Thanked 15 Times in 7 Posts
PlasmaKrab is on a distinguished road
Default Re: errors in existing OOB\'s

In many systems the "identification range" is well under the max weapon range, would it only be because of the possible target driveoff. That doesn't represent the max sighting range though, only above this value you have higher chances of confusing your target for something else, implying higher fratricide probability. I don't know what range the game rules are meant to deal with though.
Reply With Quote
  #6  
Old July 28th, 2005, 05:21 PM

Kone Kone is offline
Private
 
Join Date: Jul 2005
Posts: 17
Thanks: 0
Thanked 0 Times in 0 Posts
Kone is on a distinguished road
Default Re: errors in existing OOB\'s

True. Nothing prevents launching the missile as soon as target appears in the optics. So detection range would be the choise. Detection range itself varies somewhat according to circumstances but as the range tends to be stated as "up to" it would well do as max range.

The IFF point in mind someone might want to use the identification range though, since friendly fire is not allowed.

The reason why I took this up, is because the missile ranges appear as the projectile's max ranges. And there's a lot of speculation out there considering the sights' performances.

Well... Guess I'm just another sceptical bonehead...
__________________
It's not an adventure. Just a job.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:08 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.