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July 20th, 2005, 09:15 PM
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Corporal
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Re: Retrofit Problems
Demorve, are you trying to repair ships that you've captured from an eliminated empire? Maybe there's a bug that won't allow you to repair captured or traded ships from an eliminated empire.
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July 20th, 2005, 09:54 PM
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Re: Retrofit Problems
Quote:
Slaughtermeyer said:
Demorve, are you trying to repair ships that you've captured from an eliminated empire? Maybe there's a bug that won't allow you to repair captured or traded ships from an eliminated empire.
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A couple of them were but most of the ships were built by me. This problem happens at every planet or mobile repair ship capable of repair that I have. None of my ships get repaired regardless of how the ships components are destroyed.
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July 21st, 2005, 05:17 AM
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General
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Re: Retrofit Problems
Quote:
Demorve said:
A couple of them were [built by the enemy] but most of the ships were built by me.
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You cannot repair technology you don't have, so enemy ships may be impossible to repair, depending on their tech; that would solve at least part of the problem, if it is the case.
Maybe having those impossible to repair ships "contaminate" the whole sector, and prevent any repair from taking place? It sounds unlikely, but who knows? And it is the least unlikely idea I can think of (except the usual "the user is bugged", but I have never been fond of that one).
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July 21st, 2005, 08:55 PM
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Re: Retrofit Problems
Quote:
Alneyan said:
You cannot repair technology you don't have, so enemy ships may be impossible to repair, depending on their tech; that would solve at least part of the problem, if it is the case.
Maybe having those impossible to repair ships "contaminate" the whole sector, and prevent any repair from taking place? It sounds unlikely, but who knows? And it is the least unlikely idea I can think of (except the usual "the user is bugged", but I have never been fond of that one).
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The Enemy ships that I was repairing were rock colony ships. The only difference between them and my own colony ships was that I had higher tech engines and master computers. In other words I had exceeded all the tech that the enemy had. There is one thing I will mention, I had taken one of the enemy Dreadnoughts and had it analyzed the previous turn. I've just tried analyzing the one colony ship that I was retrofitting to see if that was the problem. Didn't work and I've just tried destroying all the ship acquired when the enemy surrendered but to no avail. It appears to me that this game is toast.
I would try PBW but I just can't devote a consistent amount of time. I usually play maybe 2 - 3 days in a row and then I will be unable to get back to the game for 2 or more weeks. The last time I tried to play a PBW game the game administrator had to force the game to the next turn over 50% of the time because I was unable to play my turn.
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July 21st, 2005, 09:06 PM
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Shrapnel Fanatic
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Re: Retrofit Problems
Alneyan said:
Maybe having those impossible to repair ships "contaminate" the whole sector, and prevent any repair from taking place?
Nope. I have performed many repairs of ships in sectors with damaged alien technology present.
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July 21st, 2005, 09:08 PM
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Shrapnel Fanatic
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Re: Retrofit Problems
I have to second this. I have done it as well. Very handy.
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August 19th, 2005, 12:43 AM
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Re: Retrofit Problems
Well I figured out why my ships weren't repairing and before anyone calls me a stupid ignoramus (which I am) I should note that no one else mentioned the fix. I was reading the online manual the other day and started reading about repair priorities. When I got the chance I checked the repair priorities of my saved game. All the components were on the left side of the screen. When I moved them to the right side and then played a turn my ships were repaired. So, for those of us that move any component from the right side to the left that component won't get fixed.
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August 19th, 2005, 01:10 AM
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Re: Retrofit Problems
LOL
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August 19th, 2005, 06:35 AM
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Re: Retrofit Problems
 Now that should go into the FAQ!
Kudos to Demorve for figuring it out.
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