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July 21st, 2005, 12:02 AM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: New MP Game - Random, Anonymous, No Diplomacy
Yip-yip-yay!  [img]/threads/images/Graemlins/icon42.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img]
Yip-yip-yay!  [img]/threads/images/Graemlins/icon42.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img]
Yip-yip-yay!  [img]/threads/images/Graemlins/icon42.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img]
Yip-yip-yay!  [img]/threads/images/Graemlins/icon42.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img]
Yip-yip-yay!  [img]/threads/images/Graemlins/icon42.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img]
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July 21st, 2005, 10:11 AM
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Corporal
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Join Date: Jul 2005
Location: Finland
Posts: 160
Thanks: 2
Thanked 0 Times in 0 Posts
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Re: New MP Game - Random, Anonymous, No Diplomacy
Let the game start!
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July 21st, 2005, 10:12 AM
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Sergeant
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Join Date: Nov 2003
Location: Rhode Island, USA
Posts: 259
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: New MP Game - Random, Anonymous, No Diplomacy
Don't forget to grab Turin's latest Hero mod v1.2, released yesterday.
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July 21st, 2005, 11:31 AM
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Second Lieutenant
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Join Date: Oct 2004
Location: Sacramento, CA
Posts: 436
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: New MP Game - Random, Anonymous, No Diplomacy
Hmm... I'm assuming we won't use the new hero mod, only because most of us sent in our pretender a week or so ago, and we would all need to resubmit with the new hero mod. But, if it's decided to use the new mod, I'm fine with that too, I can quickly remake my pretender when I get home from work.
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July 21st, 2005, 12:00 PM
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Major
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Join Date: Jul 2004
Location: Alexandria, VA
Posts: 1,019
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: New MP Game - Random, Anonymous, No Diplomacy
The hero mod will not affect any pretenders. No need to remake anything with the v1.2 upgrade. You just need it in your mod folder to run the game.
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July 21st, 2005, 12:14 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
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Re: New MP Game - Random, Anonymous, No Diplomacy
Yeah, all it does is slightly increase a couple of the heroes that might or might not show up. (For instance, a couple may now have a sword of sharpness, etc.) Doesn't affect the pretenders at all, nor does it change the spell casting heroes enough to affect nation design choices.
__________________
Wormwood and wine, and the bitter taste of ashes.
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July 21st, 2005, 12:34 PM
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Second Lieutenant
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Join Date: Oct 2004
Location: Sacramento, CA
Posts: 436
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: New MP Game - Random, Anonymous, No Diplomacy
Oh, my mistake. I guess that would be logically correct, if it doesn't affect scales, magic, or pretender, it's not necessary to remake a pretender to use the new mod. So in this case, it's kind of like a map, as long as it's in the correct folder, it will be used. Got it.
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