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Old July 21st, 2005, 12:38 AM
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Default Re: Do you like to design maps?

Quote:
Pepper said:
Never mind on this project, after learning more about the editor I just dont think I can make this happen
What do you see as the biggest obstacle preventing you from moving forward?
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Old July 21st, 2005, 10:48 PM

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Default Re: Do you like to design maps?

Well, I think tracking each units strength and ammo and morale etc. etc. manually is just going to be impossible. Anytime a unit crosses map borders -- it would be a nightmare. I'd have to manually reconstruct the unit in the editor. On top of that, much of the USMC force is customized, making the tracking/reconstruction process that much more difficult.
Finally, I think as I've played a few PBEMs and gotten a better feel for the 'pace' of a PBEM, the scale I was contemplating just wouldn't work too well as the game would likely take a very, very long time to play out.
So, instead, I'm just finishing up a traditional scenario.
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Old July 21st, 2005, 11:57 PM
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Default Re: Do you like to design maps?

Quote:
Pepper said:
Well, I think tracking each units strength and ammo and morale etc. etc. manually is just going to be impossible. Anytime a unit crosses map borders -- it would be a nightmare. I'd have to manually reconstruct the unit in the editor. On top of that, much of the USMC force is customized, making the tracking/reconstruction process that much more time-sensitive.
There are some "creative" alternatives that I use that might help with this. Try to avoid overthinking what you want to do. It'll jut leave you with severe sleep deprivation. You can keep it simple yet still fun.
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