.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT > TO&Es
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old July 21st, 2005, 04:07 AM
JaM's Avatar

JaM JaM is offline
Sergeant
 
Join Date: Jun 2005
Location: Slovakia
Posts: 263
Thanks: 0
Thanked 0 Times in 0 Posts
JaM is on a distinguished road
Default Re: Fictional/What If/Parts Bin Units

AH-64 COIN - 30mm M230 if far more effective veapon than 7.62 minigun.
AH-64 is not able to shoot TOW missiles as they are wired SACLOS guided.Apache use laser beam to guide Missiles. They have HE Hellfire missile, Israelis use them against Hamas leaders and similar geeks... (TOW is not as big as Hellfire, so Hellfire is more effective with HE warhead)
M1A3 Abrams - Current guns are quite effective, so they dont need 140mm so soon. New projectiles such as M829A3 could penetrate over 900mm at 2000m,It is enough to kill even most modern T-80/90... Other things are in TUSK improvement
Reply With Quote
  #2  
Old July 21st, 2005, 08:19 AM
kevin's Avatar

kevin kevin is offline
Corporal
 
Join Date: Jun 2005
Location: Cleveland, OH (Yeah I know, you don\'t need to say anything)
Posts: 58
Thanks: 0
Thanked 0 Times in 0 Posts
kevin is on a distinguished road
Default Re: Fictional/What If/Parts Bin Units

Your M1A3 sounds like the specs for the new FCS. They're still debating 120mm vs. 140mm as far as I know, but they'll incorporate the 40mm AGL and advanced armor. Cool

The Ranger Squad SR sounds like a Special Forces A-Team. I like it.

Have you ever played SP3? I always felt the Bradley was better modelled their. I imagine your CS Bradley turns it into the infantry killing machine that it is in SP3.

Gotta agree with JaM on the Apache. As annoying as I find MANPADS, they are very effective in what they do and helos will never be the best way to get rid of them. I'd boost the accuracy at long range of the Hellfires if you want to make a change. IRL they have an effective range of some 8,000m. Have them pick-off tanks without getting into MANPADS range.
Reply With Quote
  #3  
Old July 21st, 2005, 02:17 PM

IanWilliams IanWilliams is offline
Private
 
Join Date: Jul 2005
Posts: 22
Thanks: 0
Thanked 0 Times in 0 Posts
IanWilliams is on a distinguished road
Default Re: Fictional/What If/Parts Bin Units

JaM
I know that the minigun is less effective than the M230, but I figure that I can carry far more ammo; if i'm trying to supress infantry to allow my squads to get close not having to fly back to a ammo truck every 7 turns is nice.
Thanks for the heads up that Apache can't use TOW, I'll Mobhack over a HE Hellfire.

On the M1A3 the mk 47 GL is quite effective against soft and lightly armored vehicles (less than 4 armor) leaving the limited big gun shots (I guestimated 34 rounds) for hunting the "big game."

I have also created another version of the Ranger Squad with the 1060 thermobaric round for built up terrain. Both have 12 men so they can take some damage remain effective.

Ian
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:13 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.