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Old September 11th, 2001, 10:43 PM
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capnq capnq is offline
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Default Re: How to detect Cloaked ships?

quote:
Sensors 1 detects level 2 ECM.

Thanks, I've seen that mentioned before in a thread, but entirely forgot about it.

A little editing, another test game, and I think my first mod will be ready for release.

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Cap'n Q

The most merciful thing in the world, I think, is the inability of the
human mind to correlate all of its contents. We live on a placid
island of ignorance in the midst of black seas of infinity, and it was
not meant that we should go far. -- HP Lovecraft, "The Call of Cthulhu"
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Old September 11th, 2001, 11:21 PM
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Default Re: How to detect Cloaked ships?

As a note:

ECM does not cloak your ship, it just makes it harder to hit in combat.

A Class 1 sensor, has a detection ability of 2.
A Class 1 cloak, has a Cloak ability of 2.
Stealth armor, has a cloak ability of 2.
In the end-game, max sensors beat max cloak.

Thus, a sensor of class X, can beat any cloak of class X or lower, and any sensor can defeat stealth armor.
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