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July 27th, 2005, 12:01 AM
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General
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Join Date: Sep 2003
Posts: 3,205
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Re: PBW basics
Heh, I was up to 13 games at one point early this year...
__________________
Courage doesn't always roar. Sometimes courage is that little voice at the end of the day that says "I'll try again tomorrow".
Maturity is knowing you were an idiot in the past. Wisdom is knowing that you'll be an idiot in the future.
Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
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July 27th, 2005, 11:16 AM
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First Lieutenant
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Join Date: May 2005
Location: Outter Glazbox
Posts: 760
Thanks: 12
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Re: PBW basics
Thanks for all the GREAT input! You guys are really great and I look forward to getting into a PBW game!
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August 1st, 2005, 03:03 AM
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Captain
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Join Date: Apr 2004
Location: Texas
Posts: 962
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Re: PBW basics
I would defintely suggest you get your feet wet now in SEIV...to get an idea of how things are done and such...I'm sure they will be very similar when SEV comes out...
Kana
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August 4th, 2005, 01:24 PM
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Sergeant
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Join Date: Jan 2002
Location: Fredericksburg, VA, USA
Posts: 254
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Re: PBW basics
I've done it, I've gone over to the DARK SIDE! I've joined my very first PBW games.
Something I didn't see in the FAQ I'm curious about: I assume that you have to upload to your computer the shipsets used in the game in addition to the games mod files, but the shipsets are not specifically mentioned in the FAQ.
You do have to load them, right?
Do most people make a new folder for each game to store the particualr mod plus the individual shipsets in use? what's the best way to organize for multiple games?
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Emperor's Child
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August 4th, 2005, 01:36 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: PBW basics
Each mod goes in its own folder. Use the path.txt to switch between them.
Downloaded shipsets should all go in the SE4\Pictures\Races folder, so that you only need to download them once, and they can then show up in any mod.
If you DONT download the shipset, the game will pick a random shipset to use instead. No crashing, but you may get confused when your enemy appears with the Ukra-tal shipset one turn, and the Amonkrie shipset on the next turn.
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August 4th, 2005, 01:37 PM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
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Re: PBW basics
You don't have to download the shipsets other players are using if you don't want to. The only difference is that their race will be replaced by one of the ones you already have each turn. So, the images used with that race will randomally switch between turns.
When downloading, it's best just to unzip the race to the default pictures\race directory. When using a mod, if the shipset is not found in the mod directory it will just look in the default directory.
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August 6th, 2005, 01:16 PM
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First Lieutenant
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Join Date: May 2005
Location: Outter Glazbox
Posts: 760
Thanks: 12
Thanked 4 Times in 4 Posts
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Re: PBW basics
OK! I've joined "Star Trek : Quadrants of Conflict 2" and have questions. Do I need to create a new password or will I recieve the old one from Atrocities? Is there a reason for all the different components for engines construction (Warp Core, Nacelles)? I don't have any diluthium crystals, will I need one? 
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