quote:
I seem to recall back in my organic days that if you went through one of those damaging warp points the armour didn't repair itself until you actually entered combat.
I used that in Deathstalker's Game on PBW; just add a repair bay and enough OA to have one piece left on the other side in case there's a welcoming committee.
That's a change I'd like to see in a patch or SE V: variable damage from unstable warp points and storms, so you don't know exactly how much armor you'll need to get through.
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Cap'n Q
The most merciful thing in the world, I think, is the inability of the
human mind to correlate all of its contents. We live on a placid
island of ignorance in the midst of black seas of infinity, and it was
not meant that we should go far. -- HP Lovecraft, "The Call of Cthulhu"