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  #1  
Old August 2nd, 2005, 07:23 PM
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Default Re: Carrier Battles Mod

I m interested but never played the CB Mod - make it sense?
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  #2  
Old August 2nd, 2005, 07:45 PM
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Default Re: Carrier Battles Mod

There is a lot to learn; I made the mod basically from scratch.
Perhaps you could join the CBmod newbie game as well as taking over in CB#6...

As one of the old school players, I'd say if you read over the "important!readme.txt" file , use the simulator a lot, and email me with any questions, you should do just fine.
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  #3  
Old August 2nd, 2005, 07:56 PM
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Default Re: Carrier Battles Mod

Ok, I'm in ... but I ve get an error message while taking over the empire:

Error: 500
Location: /GamePlayer
Internal Servlet Error:

java.lang.IllegalArgumentException: Null filename to Game.load?
at cc.dpf.pbw.seiv.Game.load(Game.java:508)
at cc.dpf.pbw.servlet.seiv.GamePlayer.processRequest( GamePlayer.java:276)
at cc.dpf.pbw.servlet.seiv.GamePlayer.doGet(GamePlaye r.java:339)
at javax.servlet.http.HttpServlet.service(HttpServlet .java:740)
at javax.servlet.http.HttpServlet.service(HttpServlet .java:853)
at org.apache.tomcat.core.ServletWrapper.doService(Se rvletWrapper.java:405)
at org.apache.tomcat.core.Handler.service(Handler.jav a:287)
at org.apache.tomcat.core.ServletWrapper.service(Serv letWrapper.java:372)
at org.apache.tomcat.core.ContextManager.internalServ ice(ContextManager.java:797)
at org.apache.tomcat.core.ContextManager.service(Cont extManager.java:743)
at org.apache.tomcat.service.connector.Ajp13Connectio nHandler.processConnection(Ajp13ConnectionHandler. java:160)
at org.apache.tomcat.service.TcpWorkerThread.runIt(Po olTcpEndpoint.java:416)
at org.apache.tomcat.util.ThreadPool$ControlRunnable. run(ThreadPool.java:501)
at java.lang.Thread.run(Thread.java:484)



Any ideas?
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  #4  
Old August 2nd, 2005, 08:02 PM
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Default Re: Carrier Battles Mod

Use the "text" mode of PBW to join games. PBW was only coded for Internet Exploder bugs, so it has features that do not work well in standards-compliant browsers. The "graphics" mode tends to have more issues than the "text" mode. The problems are mostly involved with the functions that control players joining and leaving games.
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Old August 2nd, 2005, 08:04 PM
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Default Re: Carrier Battles Mod

I have just kicked myself from the newbie game so you can take over that spot too.
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  #6  
Old August 2nd, 2005, 08:27 PM
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Default Re: Carrier Battles Mod

PBW-Text-version works fine - thanks for the hint!
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  #7  
Old August 3rd, 2005, 02:08 AM

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Default Re: Carrier Battles Mod

Hey SJ, can you post a link to the newest version of the mod, I try downloading it at PBW but the files are incompatiable. for the newbie game Im in.
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