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  #1  
Old August 3rd, 2005, 04:24 PM
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Default Re: PBEM Game: Yarnspinners 2

Hehe

Ermor shouldn't be hard, either:

Ermor, Turn 3:

BRAAAAAAAAAAINS...

Ermor, Turn 6:

BRAAAAAAAAAAINS...

Ermor, Turn 9:

(after killing off some researchers)
BRAAAAAAAAAANES...
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  #2  
Old August 3rd, 2005, 07:37 PM
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Default Re: PBEM Game: Yarnspinners 2

Ermor, Turn 12:

(zombies in the desert)
BAHRAAAAAAAAAIN....
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  #3  
Old August 4th, 2005, 12:42 AM

quantum_mechani quantum_mechani is offline
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Default Re: PBEM Game: Yarnspinners 2

*sigh*

This stale was particularly annoying as I had finished my turn, I was just waiting to send it until I got the notice E-mail, in case of diplomacy changeing my orders.
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Old August 4th, 2005, 11:31 AM
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Default Re: PBEM Game: Yarnspinners 2

If it's super-critical to you we could re-run the turn I suppose.

It was, however, 8 days between turns 18 and 19... so I understand why Tauren just ran the turn when the natives (see previous posts by djo and puffyn) started getting restless.

A more consistent schedule would avoid these problems. Since, sadly, a more relaxed schedule doesn't seem to have prompted yarns from all the non-writers who were so excited at the beginning of the game, I propose we should return to a strict three-turns per week schedule once the summer is over.
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Old August 4th, 2005, 12:01 PM

The Panther The Panther is offline
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Default Re: PBEM Game: Yarnspinners 2

Ok, I am back up and running (sort of). Late last night, I could not find all the mods for all my games, so I was unable to do anything about any of my turns. I do not even recall which mod I was missing from this game, for it was just too late last night and I was very tired.

Also, because my motherboard crashed in the old computer, I lost all my saved emails. I am going to try and install my old hard drive as a slave in the new computer, but I am a bit worried that I may mess it up since it was unclear from the printed instructions what exactly I should do with the jumper. So I have not done that as yet.

Meanwhile, I would appreciate if the people who sent me emails on this game would resend them so I have them all on record. I do recall that I did not reply to the latest one I received, which was perhaps from Sedna or Alneyan?

Anyway, I hope I am now past this latest crisis, though I am going out of town tomorrow for the weekend to visit the Overseer at his new college.
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Old August 11th, 2005, 07:48 PM
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Default Re: PBEM Game: Yarnspinners 2

Are we still waiting for Alneyan or Zen?

I think it's important to keep the game moving along...
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Old August 12th, 2005, 12:14 PM

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Default Re: PBEM Game: Yarnspinners 2

Well, I finally got a login and I wanted my first post to be kudos for the writing in the original Yarnspinners- Which I will be wasting all day reading (only skimmed so far to see quality). And additional Kudos for everything so far on Yarnspinners II. I esp. identify with Sedna's take on R'lyeh and I do the same thing when I play. I can't believe a community like this exists kudos for everyone...
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Old August 17th, 2005, 12:31 PM
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Default Re: PBEM Game: Yarnspinners 2

Quote:
Sedna said:
Are we still waiting for Alneyan or Zen?

I think it's important to keep the game moving along...
Seconded; Tauren knows about my status (or lack thereof), so I don't think he was waiting for me. I hope so, anyway. If you can find another player for my little nation, feel free to do so: it should be a player interested in spinning though, as my Pangaea isn't exactly shaping up to become a major power.

*Grumbles* My time on that computer seems to be running out, so I'll cut that post here. */Grumbles*
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  #9  
Old August 4th, 2005, 10:27 PM

quantum_mechani quantum_mechani is offline
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Default Re: PBEM Game: Yarnspinners 2

Quote:
Sedna said:
If it's super-critical to you we could re-run the turn I suppose.

It is not super critical, though if it were easy I would certainly like to re-run it. In the future though, I would really like a warning mail or post if I am about to be force hosted.
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