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  #1  
Old August 5th, 2005, 02:55 PM

Huzurdaddi Huzurdaddi is offline
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Default Chassis Cost of Mages

Not sure if I posted this before, but it is kind of interesting. This is computed by subtracting the cost of the paths ( as specified by illwinter ) from the cost of the unit. As an note I think that the forumla used by illwinter has a problem with preist mages. While mages with more than one path get a discount for every subsequent path there is no discount for holy.

Code:

High Seraph -55
Circle Master -50
Bishop Fish -30
Deep Seer -30
Theurg -20
Daughter of Avalon -10
Seraph -10
Sauromancer -10
Sauromancer -10
Grand Master -10
Arch Theurg -10
Troll King 0
Crone of Avalon 0
Dwarven Smith 5
Astrologer 5
Dwarven Smith 5
Sorceress 7.5
Adept of the Silver Order 7.5
Adept of the Iron Order 7.5
Adept of the Golden Order 7.5
Monk 10
Conjurer 10
Azure Mage 10
Hierodule 20
Friar 20
Black Acolyte 20
Witch Doctor 20
Mother of Avalon 20
Mystic 20
Witch Hunter 20
Goetic Master 20
Sage 20
Illusionist 20
Ermorian Cultist 25
Amber Clan Priest 25
Vaetti Hag 25
Vaetti Hag 25
Master of the Dead 25
Bard 25
Master of the Way 25
Jade Priestess 25
Jade Sorceress 25
Galderman 25
Gnome 25
Elludian Moon Mage 27.5
Wizard of the Crescent Moon 27.5
Eye of the Lord 30
Ceremonial Master 30
Priest 30
Priest 30
Initiate of the Deep 30
Seithkona 30
Diabolist 30
Mictlan Priest 30
Serpent Acolyte 30
Fortune Teller 30
Crystal Priestess 30
Garnet Priestess 30
Inquisitor 30
Priestess 30
Dryad 30
Thaumaturg 30
Onyx Priestess 30
Volva 30
Harab Seraph 30
Seraph 30
Master Smith 30
Crystal Sorceress 30
Onyx Sorceress 30
Druid 30
Royal Navigator 30
Svartalf 30
Svartalf 30
Serpent Priest 30
Moon Priest 30
Rain Priest 30
Harab Elder 30
High Inquisitor 30
High Priest of the Sun 30
Lore Master 30
Necromancer 30
Crystal Mage 30
Pyromancer 30
High Magus 30
Adept of Pyriphlegeton 30
Magus 30
High Priest 30
Bloodhenge Druid 30
Animist 30
Druid 30
Enchanter 30
Moon Mage 30
Shadow Seer 30
Azure Initiate 30
Hydromancer 30
Black Priest 35
Initiate 35
Missionary 40
Seraphine 40
Voice of the Lord 40
Chartmaker 40
Harab Seraph 40
Newt 40
Black Dryad 40
Theurg Acolyte 40
Keeper of the Tombs 40
Amber Clan Mage 40
Warlock Apprentice 40
Garnet Sorceress 40
Marshmaster 40
Warlock 40
Grand Thaumaturg 40
Celestial Master (flying) 45
Starspawn 45
Ear of the Lord 50
Minister of Rituals 50
Illuminated One 50
Sorceress 50
Sanguine Acolyte 50
Sorcerer 50
Member of the Second Tier 50
Asmeg Jarl 50
Priest King 50
Triton King 50
Witch 50
Enchantress 50
Star Child 55
Consort 60
Centaur Hierophant 60
Empoisoner 60
Shaman 60
Shaman 60
Dryad 60
Norna 60
Celestial Master 60
Sanguine Anathemant 60
Anathemant Salamander 60
Demonbred 60
Anathemant Dragon 60
Sorceress 60
Sea Father 60
Battle Deacon 70
High Priest of Ctis 70
Sidhe Champion 70
Master of the Five Elements 70
Siren 70
Black Sorcerer 70
Starspawn 70
Wizard 70
Wizard 70
Ice Druid 70
Sorcerer 72.5
Coral Queen 80
Jotun Skratti 80
King of the Deep 80
Enchantress 80
Jotun Jarl 110
Paladin 110
Siren 110
Vanherse 110
Panic Apostate 110
Pandemoniac 110
Tuatha 110
Fire Lord 110
Vanjarl 120
Sidhe Lord 120
Pan 120
Capricorn 120
Hangadrott 120
Lizard King 130
Navigator 130
Pan 140
Vanadrott 140
Warrior Mage 140
Jotun Gode 150
Gygja 150
Capricorn 220
Niefel Jarl 240
Alchemist 240



Edit: I had the black Preist as have 3U instead of 3H. Which put his cost way out of wack. My mistake. He went from -65 to 35.
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  #2  
Old August 5th, 2005, 05:40 PM
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Default Re: Chassis Cost of Mages

Very interesting... thanks for all the work!
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  #3  
Old August 5th, 2005, 10:03 PM
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Default Re: Chassis Cost of Mages

that's cool
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  #4  
Old August 6th, 2005, 03:28 AM
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Default Re: Chassis Cost of Mages

Just curious, where do the fractions come from? Random skills?
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Old August 6th, 2005, 05:34 AM

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Default Re: Chassis Cost of Mages

What do those numbers mean exactly?
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Old August 6th, 2005, 09:57 AM
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Default Re: Chassis Cost of Mages

Intresting.
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  #7  
Old August 6th, 2005, 01:58 PM

Huzurdaddi Huzurdaddi is offline
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Default Re: Chassis Cost of Mages

Quote:
Kristoffer O said:
Just curious, where do the fractions come from? Random skills?
Yes they come from the random skills. Although at this point I do have to confess. For the 1st few mages I was rigorous with the calculation of the cost of random skills. After that I think I gave them a fixed cost depending upon the number of skills the mage had so I could be off by a couple of gold in some cases but no more than 5 (I tested the estimate vs. a true calculation a few times and it was decent).

Quote:
Molog said:
What do those numbers mean exactly?
The numbers show how much you are paying for the chasis of your mages. For example if you could buy a High Seraph without magic he would cost -55 gold! Or if you could buy a Lizard King without the 4 holy he would cost 130 gold. Those are two examples which are a little out of wack. You could also buy a Nifel Jarl for 240, which would be a decent deal, or you could buy Sidhe Lord for 120, another interesting deal.
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Old August 7th, 2005, 04:30 PM

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Default Re: Chassis Cost of Mages

I can think of a reason for there being occasional chassis cost that is higher or lower than average...some paths have more or less synergy than others. For instance D1S1 is very nice on a cheap mage for astral darts. Have you compared this to some subjective sense of path synergy?
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Old August 8th, 2005, 02:24 PM

Huzurdaddi Huzurdaddi is offline
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Default Re: Chassis Cost of Mages

Quote:
SurvivalistMerc said:
I can think of a reason for there being occasional chassis cost that is higher or lower than average...some paths have more or less synergy than others. For instance D1S1 is very nice on a cheap mage for astral darts. Have you compared this to some subjective sense of path synergy?
I don't think that there was a lot of that type of fudging going on when Illwinter was pricing the mages. The Seithkona, for example, is 30 gold the exact amount that Illwinter specifies for the base amount for a mage.

One of the reasons why some mages have a higher base cost is a tough chassis or a chassis. For example: Starspawn (45, 70), King of the deep ( 80 ), Pan ( 120 ), Gygja ( 150). Other chassis cost more due to signifigant combat ability. Ex: Niefel Jarl (240), Vanadrott (140), Paladin ( 110). Some chassis are cheaper for national flavor: High Seraph ( -55 ), Sauramancer ( -10 ). Some chassis are cheaper due to the crazy pricing of holy mages: Thurg ( -20), Arch Thrurg ( - 10 ), Grand Master ( -10 ). Some are difficult to explain Norna 60 gold??

What this chart does though is show which mages are really cost effective and which ones are not. I, and many other players, really like to buy High Seraphs, Seraphs, Sauramancers, Dwarven Smiths, Deep Seers, and Astrologer and for good reason! Also many players find that Gygja's and Jotun Skratti are really pricey and indeed they are.
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