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August 12th, 2005, 03:41 PM
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Re: SE V Video on 3dGamers
One thing I noticed is that there were no sound effects in the tactical combat. Is this just something that hasn't been implemented yet, did the reviewer not know how to turn the sound on, or is it an intentional design choice - "in space no one can hear you scream"?
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August 12th, 2005, 03:49 PM
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National Security Advisor
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Re: SE V Video on 3dGamers
There are sound effects througout the game, but most of them are barely audible in that video for various reasons.
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August 12th, 2005, 04:26 PM
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Re: SE V Video on 3dGamers
"Various reasons"... hehehe...
I suppose one reason is because the music is so loud, but still, that sounds rather suspicious, as if most of the sounds in the game are just pirated placeholder sounds or something from some other game 
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August 13th, 2005, 03:15 PM
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Re: SE V Video on 3dGamers
Am I the only one who noticed facilities listed in the cargo window? Does this mean that facilities will be built just like anyhting else and can be moved around via ships? That is just cool.
Am I wrong? I am I seeing things?
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August 13th, 2005, 06:01 PM
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Re: SE V Video on 3dGamers
I interpreted that as a kind of simplification that has been requested by some people. Rather than have a set number of facility slots and a set number of cargo spaces, just make it one "space" value, and certain facilities would take up X spaces, and certain units would take up Y spaces, etc. But I guess we'll see.
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GEEK CODE V.3.12: GCS/E d-- s: a-- C++ US+ P+ L++ E--- W+++ N+ !o? K- w-- !O M++ V? PS+ PE Y+ PGP t- 5++ X R !tv-- b+++ DI++ D+ G+ e+++ h !r*-- y?
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August 14th, 2005, 12:05 AM
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Re: SE V Video on 3dGamers
Moving facilities around on cargo ships? That would be so useful! Then you can prefabricate an entire huge planet's worth of facilities, go colonize a planet and drop the facilities there along with units and population, and instantly it's fully developed.
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August 14th, 2005, 02:00 AM
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Shrapnel Fanatic
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Re: SE V Video on 3dGamers
Did you just say that with a straight face, Kamog?
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August 14th, 2005, 02:28 AM
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Re: SE V Video on 3dGamers
I personally don't like the idea of being able to move tons of facilities between planets like Kamog suggested. I also hate how badly the movie was compressed. It looked like utter shiza. Oh well. The game looks awesome, and did anyone notice the Grey looking aliens? (The ones that everyone sees when they gets abductz0red. You know, the Aurolain from SC2. Except they're yellow...)
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August 15th, 2005, 05:40 PM
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Re: SE V Video on 3dGamers
Quote:
Kamog said:
Moving facilities around on cargo ships? That would be so useful! Then you can prefabricate an entire huge planet's worth of facilities, go colonize a planet and drop the facilities there along with units and population, and instantly it's fully developed.
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But because it's so wildly 'out there' in game terms it ought to be a special technology. Something you can't develop until very late in the game when you'll be thinking of using it to fill ringworlds and sphereworlds.
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