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September 13th, 2001, 02:13 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: PBW: My ships can\'t move
Possibly an intel op, causing one of your ships to lose movement, and thus, halting the entire fleet?
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September 13th, 2001, 03:17 PM
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Captain
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Re: PBW: My ships can\'t move
This happened to a player in one of my games, he had a fleet that just would NOT move, no matter what the order....no real reason. He dissolved the fleet and then made two seperate ones, they moved after that......seems to be a small bug somewhere.....
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September 13th, 2001, 03:59 PM
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National Security Advisor
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Re: PBW: My ships can\'t move
Gorgo,
Can you tell me what game? This is the second report we have had like this. I am sure it's not PBW, but it could be an SEIV bug. I'd like to take a look at it.
Geoschmo
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September 13th, 2001, 07:19 PM
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Corporal
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Join Date: Jul 2001
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Re: PBW: My ships can\'t move
Thanks for all your replies!
To Geoschmo: The game is Gorgos First. Would be appreciated if you could have a look at it!
This is a game where no player uses any intelligence until the next patch (by agreement).
The game is standard 1.41, so no special movement modding is involved.
Some of the ships had a movement of 6/6, some 0/6 (retrofitted and new one, I think).
After I dissolved the fleet, still the ships wouldn't move, even those with the 6/6 movement.
They were frigates and destroyers. I think I had not moved the destroyers before, yet they were properly constructed (6 engines, no warnings).
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September 13th, 2001, 07:51 PM
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Lieutenant General
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Re: PBW: My ships can\'t move
are your other orders being carried out? i presume that your turn file is being accepted and processed correctly. if you are using a mod that the server is not, it could be concieveable that while your turn is being processed, something about the way those ships are handled conflicts with your mod and that bit is ignored.
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September 13th, 2001, 08:23 PM
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Corporal
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Re: PBW: My ships can\'t move
When it happened to me (I was the other instance). My Fleet veered off course and parked over an allied planet. I tried over several turns to make it move to various places (even just one space away). I even changed which ship was the leader several times. It never budged. Everywhere else my empire functioned perfectly. Including other fleets. It finally moved when I split off about a half dozen ships into a second fleet. Suddenly both fleets moved with the correct orders. The original fleet was only around 20 ships and was fully supplied.
The game was Standard SE4.
No Ministers were on. (Though just before they moved I turned them all on and then off again. So this could have also helped.)
No Intel was being used (by mutual agreement)
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September 14th, 2001, 08:53 AM
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Corporal
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Re: PBW: My ships can\'t move
This game I've created is turning against me...
Next turn, fleet that started the problem dissolved, tried to move ships into different directions - nothing moves!
Puke: I don't use any mod, just standar 1.41 for which I've created the game.
I have the impression that I also can't launch satellites at the moment, yet I could be wrong at that. Building stuff works.
I run another game on PBW with the same install where no problems of that kind occured, and this game is in the year 2410.
Rich04: I have the problem in two different systems. Both fleets are 3 - 5 ships, it's about the year 2404. Right now I'm trying what you suggested, turning all ministers on and off again. I had to make peace with my neighbour I had just started war with - depressing if you're playing a psychotic and bloodthirsty race!
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