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  #1  
Old August 18th, 2005, 02:54 PM

Molog Molog is offline
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Default Re: Pretender Design for Wish?

Lich can take low astral, because of immortality.

Baphomet, glyph and lurker can all use twiceborn trick to get full equipment slots+movement. Lycanthrope amulet may also work, but is unreliable and can't cast spells in combat. Transformation is also unreliable.
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Old August 18th, 2005, 04:14 PM

Oversway Oversway is offline
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Default Re: Pretender Design for Wish?


If you are going to clamhoard enough to chain cast lots of wishes (and if you are going for a wish strategy, you'll be doing that right?) a level or two of empowerment might not be so bad.

But really, is 6 astral really all that expensive? What pretender chassis are you using and what paths and/or scales are you having to drop?
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Old August 21st, 2005, 03:31 PM
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sushiboat sushiboat is offline
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Default Re: Pretender Design for Wish?

Thanks, Vicious Love. Using your criteria, perhaps Jade Emperor (T'ien Ch'i) and Void Lord (R'lyeh) would be good. Also, the Oracle doesn't have full slots, but with starting 3 Astral, 4 Dominion, and 30 new path cost, it could afford to buy up to a higher Astral level and depend less on boosters.

Oversway, the general consensus on scales for most nations is that Order and Magic are necessary to be competitive. Those can be partially paid for by Misfortune, maybe some Sloth, and for a few nations some Heat/Cold. Dominion 6 or greater is also deemed a good idea. 6+ of any path is pretty expensive. Water 2 may be good to get an early start on clams for nations without fixed-water mages. For a SC, either Death or Blood will allow a life drain weapon.

The point about clam hoarding makes sense. If you have enough Astral income to cast Wish regularly, it wouldn't take much longer to get enough to empower the would-be caster.

Is a Wish-oriented strategy uncommon, or is it just easier than I think to cast Wish? I was under the impression that Wish is common in the late game with advanced players.
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Old September 11th, 2005, 12:09 AM
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Default Re: Pretender Design for Wish?

I run wish quite a bit actually. Its not to difficult as long as you akashic record the crap out of your provinces and empower up some.

its certainly not an early game deal though, since you have tpo really invest in research and aastral gems to get there.

a little bit of water goes a long way too as you can make a farm for astral pearls... I like to just equip one on all the sages i pull from the first library i find, and harvest the pearls occasionally.

great enchantress is pretty good to help facilitate the early akashic records.

for this reason rlyeh makes for a pretty good wish nation to play under, since that are water and astral... same with atlantis (haven't looked at oceania yet..)
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