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August 30th, 2005, 06:44 PM
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who cares
oh stupid me that sounded like what type the components are Stupid me
Anyway i now have a nice little concept for torpedo ammuniton. i have been reading the st voyager sires lately(for those of you that dont know, voyager gut pulled to the other side of the galaxy, and has to find its way home) and i was thinking, that if something like mines were used this could happen, but i have no clue how!
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September 4th, 2005, 12:43 AM
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Shrapnel Fanatic
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Re: who cares
I suppose you could use kamikaze fighters, if you can figure out how to make them suicidal.
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September 4th, 2005, 01:41 AM
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Re: who cares
Which won't be easy.  I tried modding the AI Script to get them to do just that, but they tend to stop 10LS away.
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September 4th, 2005, 09:01 AM
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Re: who cares
Oh well ill have to look into the files myself- or how about giving fighters a weopn of a range of 1? is that close enogh for it to crash?
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September 4th, 2005, 04:21 PM
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Re: who cares
It might, assuming they'll close that much.
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Phoenix-D
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September 5th, 2005, 03:16 AM
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Shrapnel Fanatic
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Re: who cares
If you give the fighters a very low turn and acceleration rate, then they'll take a while to "lock on" and attack, but they'll also not be able to stop or turn to avoid a collision once they're on course 
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September 5th, 2005, 06:35 PM
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Re: who cares
ill have to do some testing with thatill se what happens.
Just one problem, could anyone pint me in the direction of the file i would need to edit?
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September 6th, 2005, 06:06 PM
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Re: who cares
Quote:
Suicide Junkie said:
If you give the fighters a very low turn and acceleration rate, then they'll take a while to "lock on" and attack, but they'll also not be able to stop or turn to avoid a collision once they're on course
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