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Old September 8th, 2005, 06:24 PM
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Default Re: Playtesting WinSPMBT patch

More on the Helcopter ATGM problems...

Useing UK Javelin teams next to ammo canister's and WAH-64's in June 2010 Vs Iran. the following results where recorded.

Javelin:
29 Missiles fired, 31 Kills (Somehow despite haveing only 4 rounds some units got 5 kills? Maybe take into acount destroyed units carried?)

WAH-64:
37 missiles fired, 9 kills. (This is discounting the moveing apache's).

I'll run a couple of test games.

EDIT:
Test game 1, UK Vs Iran, Same ranges for all units, Only 1 turn played:
Shooting at Ferret AC's
Javelin: 8 missiles, 5 kills
WAH-64: 20 missiles fired, 3 kills

And as a side note: I had the Iranian Deploy and Pick as human, but AI controlled. I tried to load the autosave game and it had the Iran side as human controlled.
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Old September 10th, 2005, 06:39 PM
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Default Re: Playtesting WinSPMBT patch


29 Missiles fired, 31 Kills (Somehow despite haveing only 4 rounds some units got 5 kills? Maybe take into acount destroyed units carried?)

[/quote]


If you destroy the vehicle and the crew bails out then you "neutralize" the bailed out crew that's two kills

Don
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