.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #12  
Old September 7th, 2005, 06:29 PM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: Dominions 3 - FAQ

In Dom:PPP, the map consisted of pixels. There was a color for every type of terrain. The pixels changed colors under the effect of scales and dominion. Income, population and resources were counted from the pixels (at least initially, I don't know if they were totally recalculated every turn). Storing lots of pixels isn't very effective way of slowly changing the world, and those maps were ugly, and DomII has and DomIII will have terrain-spesific sites and events, and special effects for spells (Howl), and hopefully lots more... But still, it was nice to be able to know a Cold nation started in Britain and a hot one in Scandinavia when the map changed towards white and yellow accordingly.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:38 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.