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September 8th, 2005, 11:44 AM
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Lieutenant Colonel
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Join Date: Jan 2004
Location: Minnesota/South Dakota
Posts: 1,439
Thanks: 3
Thanked 3 Times in 3 Posts
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Re: First draft of Invasion! Beta 0.50 is ready!
I did update the website kwok
Strategia the warhead abilities on the supply comps was messing up the AI in combat so they had to be removed
I can make the next rar self extracting if you need it to be.
__________________
You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.
A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp--
Get the newest Version of Invasion! here: http://www.secenter.org/

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September 10th, 2005, 01:16 PM
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Lieutenant Colonel
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Join Date: Jan 2004
Location: Minnesota/South Dakota
Posts: 1,439
Thanks: 3
Thanked 3 Times in 3 Posts
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Re: First draft of Invasion! Beta 0.50 is ready!
Invasion! Beta 0.50 has been released!
You can find out all of the information here
__________________
You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.
A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp--
Get the newest Version of Invasion! here: http://www.secenter.org/

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September 22nd, 2005, 12:57 PM
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Major
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Join Date: Oct 2003
Location: Union, SC
Posts: 1,166
Thanks: 1
Thanked 2 Times in 2 Posts
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Re: First draft of Invasion! Beta 0.50 is ready!
What's the final word, CW?
Is the first Invasion! game done?
Are there slots in the second Invasion! game?
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Caduceus
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September 22nd, 2005, 02:49 PM
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Lieutenant Colonel
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Join Date: Jan 2004
Location: Minnesota/South Dakota
Posts: 1,439
Thanks: 3
Thanked 3 Times in 3 Posts
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Re: First draft of Invasion! Beta 0.50 is ready!
The current game is basically over, it will be deleted soon.
There is still open space in the new game everyone is welcome to join.
Final Draft of Invasion! Beta 0.50 is available here:
http://www.secenter.org/Invasion050.exe
__________________
You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.
A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp--
Get the newest Version of Invasion! here: http://www.secenter.org/

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September 23rd, 2005, 10:24 PM
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Sergeant
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Join Date: Jan 2002
Location: Fredericksburg, VA, USA
Posts: 254
Thanks: 0
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Re: First draft of Invasion! Beta 0.50 is ready!
I'm looking over your space monsters and want a pulse check on my take:
They can't colonize, but they start out stronger and can build quicker than other players can at first. They also start out with ships with unlimited range, so could possiby reach waaaaay out and touch you...
It looks like they are a Harassment type of race that can't expand beyond their home system(s), but are a bloody mess to have next to your newly starting race, right? My guess is that they are strong until the mid game when other (surviving) players get fleets large enough to extermiante the monster nest systems.
Is this about how they play? I can't really see a winning economic model for this race other than a early-game crush of the local opponents.
I'm also curious if it was intnetional to keep them vulnerable to boarding or mental subverters...why not make the nural cores master computers? Seems pretty silly to have a big bad space monster as pets...
__________________
Emperor's Child
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September 23rd, 2005, 10:37 PM
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Lieutenant Colonel
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Join Date: Jan 2004
Location: Minnesota/South Dakota
Posts: 1,439
Thanks: 3
Thanked 3 Times in 3 Posts
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Re: First draft of Invasion! Beta 0.50 is ready!
The boarding party weakness is a small error but will be fixed in the next patch. Monsters can stay powerful throughout ther whole game you just need to play them correctly. Also with the psysic trait monsters can take enemy ships and in theory colonize if you want to spend you points like that
__________________
You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.
A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp--
Get the newest Version of Invasion! here: http://www.secenter.org/

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September 23rd, 2005, 11:08 PM
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Sergeant
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Join Date: Jan 2002
Location: Fredericksburg, VA, USA
Posts: 254
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: First draft of Invasion! Beta 0.50 is ready!
Also noted the following minor bug:
In the vehicle definitions file, the picures of the Monster ships are out of order to the size of the vehicle constructed.
The Monster level 1 hull has the Lt cruiser picture,
ML2 - destroyer pic
Ml3 - Cruiser pic
ML4 - Battleship pic
ML5 - Worldship pic
ML6 - Battlecruiser pic
I'd recommend the following order:
ML1 - Destroyer pic;
ML2 - Lt Cruiser
ML3 - Cruiser
ML4 - Battlecruiser
ML5 - Battleship
ML6 - Worldship
__________________
Emperor's Child
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