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September 9th, 2005, 07:24 PM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: Delay
Hi Zombie:
It would probably take until Sunday to get another player all set. So, we can get turn 1 going and have turns due on Sunday.
Pasha
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September 10th, 2005, 11:21 AM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Turn 1
Turn 1 is out!
Deadline for turns is Sunday night at 9:00 pm. (With flexibility since this is the first turn.)
Pasha
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September 11th, 2005, 11:26 PM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: Turn 2
Greetings:
Turn 2 is out.
The deadline is Tuesday, Sept. 13 at 9:00 pm EST.
Pasha
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September 13th, 2005, 08:10 PM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: Turn 3
Turn 3 is out.
Deadline is Thursday Sept 15 at 9:00 pm EST.
Thanks.
Pasha
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September 13th, 2005, 10:23 PM
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Major
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Join Date: Jul 2004
Location: Alexandria, VA
Posts: 1,019
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Turn 3
And on Turn 2, C'tis lost her God...
I suppose the lizards sure better have an immortal pretender! I am betting on the Vampire Queen myself...
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September 13th, 2005, 10:36 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
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Re: Turn 3
Heh. Noticed that too, and started wondering about immortals. Lich or saurolich wouldn't go out on turn 2; Phoenix might, but only with Marignon or Abysia. So ... Wonder what the dominion was? 
__________________
Wormwood and wine, and the bitter taste of ashes.
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September 13th, 2005, 11:37 PM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: Turn 3
Perhaps, the dirty lizards killed their own god... they are wicked, wicked beasts and totally unfit for this world!
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September 14th, 2005, 04:39 AM
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Captain
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Join Date: May 2004
Posts: 860
Thanks: 0
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Re: Turn 3
Quote:
Cainehill said:
Lich or saurolich wouldn't go out on turn 2
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With base C'tis, definitely could. If it's got a high death magic value, there's a distinct chance of it terrorizing the enemy army to rout well before they can touch the lich; won't work against knights or heavy cavalry, but any old militia will run in fear often enough to make it a good idea. Even if it fails you'll only lose a couple points of research, so it's certainly worth a shot.
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