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September 10th, 2005, 06:29 PM
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Contemplating a graphical Templatizer...
I was thinking of rewriting the templatizer *yet again*, this time to give it a graphical user interface. Anyone think this would be a good idea, or would I just be wasting my time?
Basically the way this GUI would work is like the Art of Illusion texture editor. You'd have a bunch of "blocks" each representing some elementary function or variable, and by plugging the blocks into each other you could create complex equations, with the added ability to save a set of blocks as a new block for future use. Of course, I'd hope to still support typing in equations (don't want to have to add 3 separate blocks just for 3 + TechLevel!  ), but I'm hoping making the program more "visual" will increase its usability... do you agree, disagree, not really care, whatever? 
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September 11th, 2005, 04:19 AM
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Captain
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Re: Contemplating a graphical Templatizer...
Yeah that would be great...just make it for SEV instead...
Kana
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September 11th, 2005, 05:39 PM
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Re: Contemplating a graphical Templatizer...
Eh, shouldn't be hard to modify for SE5, if I ever get it done 
Besides, a templatizer for SE5 would be of slightly less use, as in SE5 you're supposed to be able to type in formulas directly into the data fields...
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October 17th, 2005, 08:22 PM
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Re: Contemplating a graphical Templatizer...
Well, maybe I won't do a graphical templatizer... but I could always redo it so it just uses XML transforms to create the SE4 data files - I'm taking a course in XML right now, so this would be a good application 
Anyway, does this file I've attached look readable/writable to anyone? It's not quite the same as the SE4 data files, but it uses the same fields, and once I write the XSLT (the hard part  ) it should be translatable into SE4 data just by viewing it in your browser! 
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October 26th, 2005, 02:57 AM
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Re: Contemplating a graphical Templatizer...
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November 24th, 2005, 12:34 AM
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Re: Contemplating a graphical Templatizer...
I have rewritten the templatizer (yet again  ) - this time in Python!
http://kolis.dyndns.org/ed/prog/temp...latizer-py.zip
And this time I won't make the mistake of not uploading it here just in case my computer fails 
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November 24th, 2005, 05:01 AM
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Shrapnel Fanatic
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Re: Contemplating a graphical Templatizer...
Cool, what does it do?
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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