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  #1  
Old September 11th, 2005, 04:46 PM

Patroklos Patroklos is offline
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Default Re: Which Shipsets Should Be Convereted to 3-D???

Question,

Is there some sort of size scale to govern how big the models should be?

I figure we would want the verios classes for each race to match somewhat. Would hate to spend time making models that end up being the wrong size...
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  #2  
Old September 11th, 2005, 05:35 PM
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Default Re: Which Shipsets Should Be Convereted to 3-D???

If it's anything like Starfury, you should be able to make them any size you want and just specify a scale factor in the data files...
Or do you mean polygon count? David Gervais stated that 1500 polygons is probably pushing it...
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Old September 11th, 2005, 07:30 PM
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Default Re: Which Shipsets Should Be Convereted to 3-D???

Nice tutorial markavian, I just got my hands on 3Dstudio and your tutorial jumpstarted my abilities nicely. Really appreciate it.
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Old September 11th, 2005, 11:13 PM

Patroklos Patroklos is offline
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Default Re: Which Shipsets Should Be Convereted to 3-D???

Markavians, I can't seem to get my outlines on the x, y, and z windows to show up in the perspective window, any idea why?
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Old September 12th, 2005, 12:30 AM

Patroklos Patroklos is offline
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Default Re: Which Shipsets Should Be Convereted to 3-D???

Hah, I was just zoomed it so far I couldn't see anything, had to give the scroll buttun a goot 10 spins to get our far enough.
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Old September 12th, 2005, 10:16 PM

Patroklos Patroklos is offline
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Default Re: Which Shipsets Should Be Convereted to 3-D???

Quote:
If it's anything like Starfury, you should be able to make them any size you want and just specify a scale factor in the data files...
So I suppose if this is the case then all that really matters is that the various models are sized correctly in relation to each other. Do we have any idea what the classes will be, would be nice to know what models to make.

I hope they add a few more specialty classes in, like how the transports and carriers have their own graphics and requirements to use the hull. A Planetary Assault ship would be a good one.
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