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Old September 14th, 2005, 06:58 PM
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Pyros Pyros is offline
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Default Re: Playtesting WinSPMBT patch

I am playing a pbem with Davide and here are some comments:

1. On turn0 (setup) I have planned ahead several air missions (sead) in random. Then in turn1, my sead have targeted unseen AA mobile platforms very effectively!

2. On turn2 I have executed several airdrops (para) behind/next to the enemy positions and the only known issue is that when my unfortunate para troops got shot and had to retreat (run for their lives) they used to pop up a smoke grenade and then come closer to the enemy (since they have airdroped behind the enemy lines,they have by default to retreat towards their home-side and this way they used to come closer to the ones who shoot at them. I don't know if it possible to make somehow the unit to retreat to a safe zone of control or at the worst case to remain pinned.

cheers,
Pyros

p.s in another test scenario I noticed that the best bunker-buster aistrike attacks (Vietnam era) were the 250 or 500 bomb attacks
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