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Old September 15th, 2005, 08:59 PM
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Default Re: Creating .x objects

If you're on a budget and want a fairly easy learning curve, you might want to try DoGA CGA as a designer and Metasequoia LE as the model tweaking tool.

I recently wrote up a three part tutorial that walks you through nearly everything you need to do to create models for SEV/StarFury.

http://zircher.iwarp.com/doga
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Old September 16th, 2005, 03:29 AM

Taera Taera is offline
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Default Re: Creating .x objects

Well, i'm coming from a background of using Moray, which is somewhat advanced. Doga... I've heard that its relative simplistic. I do want some good quality, but I'll look into that. Thanks.
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Old September 16th, 2005, 04:04 AM
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Default Re: Creating .x objects

Make sure to check out that Art of Illusion that Ekolis mentioned.
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Old September 16th, 2005, 12:14 PM
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Default Re: Creating .x objects

Well, my .X plugin still has some bugs to fix, at least if you want to use 3D textures... I'll have to get around to finishing those off sometime - I've fixed a few but it seems there are still more to deal with
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