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September 17th, 2005, 05:54 AM
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Colonel
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Join Date: Mar 2005
Posts: 1,668
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Re: Not to be rude...
Quote:
Ed Kolis said:
... or foster competition between the two games, but just from playing the first tutorial mission of Land of Legends it seems the game borrows a LOT from the open-source game Battle for Wesnoth. I'm just curious, have any of the developers played Wesnoth, or even heard of it? Did you take any inspiration from the game or did you happen to come up with a lot of the same ideas on your own?
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Ed Kolis, I don't know if this post is rude or anything else, but for sure this post will certainly not promote the LoL...
I just looked the "Wenoth" site and the it looks to be a very nice game, but I think it misses the secret element of LoL...
LoL is based on simplicity, quick relaxing battles, depth in tactics and very interesting balance/characteristics of the units.
As an expert in strategy games I think that the strong point of LoL is the ability to play quick online battles.
cheers,
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September 19th, 2005, 03:32 PM
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First Lieutenant
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Join Date: Sep 2003
Location: Bordeaux, France
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Re: Not to be rude...
The difference between Wesnoth (which I've been playing a lot these past months) and LoL (I've only played the demo) are in the design: Wesnoth is full of strategy and risk management, LoL has no randomness (that I can see) and simpler rules.
LoL is a rather abstract game, while Wesnoth is more of a simulation game (as much as a game with a fantasy theme can be a "simulation").
At the moment, Wesnoth wins in my book (and not just because it's free; running on my OS of choice is certainly a plus, though). I might still give LoL a try, though, for diversity. And a quick game is a nice thing, too; Wesnoth games can be pretty long.
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September 20th, 2005, 12:55 AM
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Corporal
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Join Date: Aug 2005
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Re: Not to be rude...
Hmm, I played both Wesnoth and the LoL demo within a fairly short space of time, and I really didn't see much similarity between the two. In terms of game design, LoL is similar to chess, while Wesnoth is more like Warlords.
I think from the two, I'd definitely consider LoL to be the more polished game - it's obvious that a lot of thought was put into designing it, and the result is rather unique.
EDIT: Speaking of which, has LoL been released yet?
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September 20th, 2005, 11:25 AM
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Lieutenant Colonel
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Join Date: Jan 2004
Location: Minnesota/South Dakota
Posts: 1,439
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Re: Not to be rude...
Quote:
Sammas said:
Hmm, I played both Wesnoth and the LoL demo within a fairly short space of time, and I really didn't see much similarity between the two. In terms of game design, LoL is similar to chess, while Wesnoth is more like Warlords.
I think from the two, I'd definitely consider LoL to be the more polished game - it's obvious that a lot of thought was put into designing it, and the result is rather unique.
EDIT: Speaking of which, has LoL been released yet?
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6 more days 
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September 20th, 2005, 05:36 PM
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Corporal
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Join Date: Mar 2005
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Re: Not to be rude...
The official ship date is tomorrow, 9/21. It should start shipping out tomorrow via mail. I imagine most people would get their copies within a couple days after that.
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September 21st, 2005, 12:10 AM
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Lieutenant Colonel
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Join Date: Jan 2004
Location: Minnesota/South Dakota
Posts: 1,439
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Re: Not to be rude...
lol well I was wrong, why did I think it was the 26th
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You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.
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