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  #1  
Old September 21st, 2005, 08:05 PM
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Default Re: What\'s the Worst that could happen?

Suicide Junkie writes: "For me, I'd have to say the time under P&N, where I sent 200 battle ships plus a battlemoon to attack a huge breathable, rebel norak world...The fleet was wiped out..."

Bottle ships? Itty bitty ships in little bottles? Ha, that's nothing! Just recently I had an entire fleet of 10 light cruisers wiped out by an AI force that also glassed--

BATTLE ships?

Uh, never mind...
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  #2  
Old September 21st, 2005, 08:53 PM
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Default Re: What\'s the Worst that could happen?

Bottle ships: The scourge of the spaceways! At least, if you're in a thimble!
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Old September 21st, 2005, 09:28 PM
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Default Re: What\'s the Worst that could happen?

Some very interesting and also OUCH worthy defeats there, any others come on you've all been playing for years surely you've had a FEW major defeats that are noteworthy and memorable

My second worst defeat was this time I was stupid enough to send a 180 dreadnought fleet through a warp point WITHOUT minesweepers well I ran into enough mines to kill about 50 dreads and disable so many of the others that when the bad guy came in with his 200 full health ships he turned my DNs into wreckage.
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Old September 21st, 2005, 10:02 PM
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Default Re: What\'s the Worst that could happen?

Much more rare and probably quite interesting would be your biggest stalemates.

In CB#1, I once had a big defense net of satellites and ships on the enemy side of a warppoint. An Alliance force attacked with 30 ships, which at the time was about a quarter of both our militaries (small quadrant).

Roughly 30 on 30 at the start. I had way too many missile ships, and the Alliance force had way too many point defense ships
After that turn was finally processed, we both had 25 ships left in the sector... according to the supply drain, my forces had fired almost a thousand missiles, and had run right out of ammo.

The enemy fleet had suffered some damage to most of their attack ships, and had to fall back a turn later.
My forces had to fall back for repairs as well as for desperate resupply as soon as the enemy had backed off.
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Old September 22nd, 2005, 10:34 AM
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Default Re: What\'s the Worst that could happen?

Quote:
narf poit chez BOOM said:
Bottle ships: The scourge of the spaceways! At least, if you're in a thimble!
With their deadly payload of messages those bottle ships are a lethal opponent to be sure.
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Old September 22nd, 2005, 02:06 PM
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Default Re: What\'s the Worst that could happen?

Yes! Fear the papercut!
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Old September 22nd, 2005, 02:15 PM
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Default Re: What\'s the Worst that could happen?

And the really rude words in the message. I've never seen such language!
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Old September 22nd, 2005, 02:55 PM
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Default Re: What\'s the Worst that could happen?

Well in the Invasion! Official 0.41 game I had closed all but one of the warp points to my territory so I started to grow week on updating defenses because I thought I was fiarly safe but then one day Sivran the Space Monster opened 3 warp points into 3 of my home systems. I lost 5/10 homeworlds and countless colonies before with the help of 2 large allies I was able to beat him back. He even killed the colony on my ringworld

Then there were the CarrierBattles games I played against SJ where all of my plans were usually excecuted 1 turn to late and on multiple occasions he destroyed whole fleets of my ships without me giving much of a fight.
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Old September 22nd, 2005, 03:11 PM
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Default Re: What\'s the Worst that could happen?

And at least once, you were only half a turn too late, CW.

Both of his carriers were in the sector for the combat, but they hadn't yet regrouped. One started in the middle, and one started on the edge of the combat map, while my carrier + ships came through the warppoint and were able to fight the defenders one at a time.
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