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September 23rd, 2005, 03:06 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
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Re: Playtesting WinSPMBT patch
I am currently uploading a corrected version of the patch to Shrapnel. Right now that is all I'm prepared to say.
Don
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September 23rd, 2005, 03:08 PM
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Major
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Join Date: Jun 2005
Location: Crossville, TN
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Re: Playtesting WinSPMBT patch
No problem. Just wanted to make note of it before it snowballed. You know how some people run off at the mouth at the drop of a hat and with none of the facts.
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September 23rd, 2005, 07:20 PM
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Shrapnel Fanatic
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Re: Playtesting WinSPMBT patch
I've posted a note as to why the patch was delayed yesterday and two of the guys who do indeed "run off at the mouth at the drop of a hat" and who have both, in the past, over reacted to remarks posted on the forum and been doing a rather spectacular job of doing what they do best including misquoting remarks made today
This time around we tried an experiement whereby we kept people informed virtually every step of the way the patch was being developed. Unfortunately some peoples overwheming sense of entitlement to information has proven what a complete PITA that approach can be. I doubt very much if we will follow the same path a second time. Next time, whatever we release, will come as a "surprise" to everyone and that will elliminate all the "are we there yet? crap that really REALLY gets on my nerves.
Don
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September 23rd, 2005, 08:23 PM
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Colonel
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Re: Playtesting WinSPMBT patch
Don,
I hope you will enjoy your upcoming vacations!
cheers,
Pyros
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September 23rd, 2005, 09:38 PM
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Colonel
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Re: Playtesting WinSPMBT patch
BTW,
Yesterday I noticed the bug in the altered units and I would like to add that the modified units are not the same when the scenario is played as a stand alone scenario and when the same scenario is included inside a campaign.
for example the same scenario has given me:
Co=stand alone scenario
C1=above scenario as part of a campaign
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September 23rd, 2005, 10:20 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,687
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Re: Playtesting WinSPMBT patch
That is part of the bug Andy sorted out last night I beleive. You should see a difference when the new EXE is appled
Attached
If not it will be fixed in WinSPWW2 and then in the patch for WinSPMBT in 6 months or so
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September 24th, 2005, 05:47 AM
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Colonel
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Join Date: Mar 2005
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Re: Playtesting WinSPMBT patch
Don,
I tested the new EXE and now everything is working fine on both, stand-alone scenario and campaign scenario.
cheers,
Pyros
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