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  #1  
Old September 23rd, 2005, 07:29 PM
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Default Re: Known Bugs

On #4, you have to wait a turn for the fuel to actually transfer from one ship to the other; then the fleet should start moving normally again.
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Old September 23rd, 2005, 07:48 PM
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Default Re: Known Bugs

Would I have to wait and not move, or could the fleet move and then the next turn all ships would be supplied?

According my experience, when I moved the ships together, I checked two turns later to figure out why they were moving so slow, and the destroyer still had 0 supplies, but the fleet showed half of them had been used.
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Old September 23rd, 2005, 08:47 PM
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Default Re: Known Bugs

The fleet should be able to move 1 square and then move normally; I'm not sure why the destroyer still has 0 supplies - unless perhaps all its engines and supply bays were damaged?
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  #4  
Old September 24th, 2005, 02:38 PM
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Default Re: Known Bugs

A ship which "kills" another ship by being rammed by the other ship and surviving receives no experience.
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Old October 9th, 2005, 06:14 PM
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Default Re: Known Bugs

On the Transfer Cargo screen, you can't right-click on any of the cargo to see its detail screen. You should be able to do this. This is especially frustrating on captured planets where you can't always tell which unit is the one you want to move using its name alone. [Unless you have cracked your opponent's naming convention ... but still]
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Old October 9th, 2005, 06:48 PM
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Default Re: Known Bugs

Or, for that matter, those times when you take over someone's else Empire. It's so fun figuring out what in the nine hells is a "T-240-b16" troop design, and whether it is that one or the "T-230-b12" that comes equipped with weapons.
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  #7  
Old October 9th, 2005, 08:52 PM
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Default Re: Known Bugs

Quote:
Slick said:
[Unless you have cracked your opponent's naming convention ... but still]
Random names from a huge list are the best.
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  #8  
Old October 9th, 2005, 11:29 PM
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Default Re: Known Bugs

Quote:
Imperator Fyron said:
Quote:
Slick said:
[Unless you have cracked your opponent's naming convention ... but still]
Random names from a huge list are the best.
Not for everyone.
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  #9  
Old November 21st, 2005, 11:58 PM
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Default Re: Known Bugs

More specifically, it did not repair a component that can only be repaired at a space yard. I do not consider this a bug.
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