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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars > Multiplayer & AARs

 
 
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Old September 27th, 2005, 04:12 AM
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Endoperez Endoperez is offline
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Default Re: calling all players

TCP/IP means that after the address/port are given, the game automatically connects and gets the turn. It is possible to send the file in e-mail to those who can't connect because of, e.g., aggressive firewall, and let the others use TCP/IP.

Is 3vs3 fine with Naresh? It would be about 20 provinces/player. With six players, which places would be working starting sites? East/West might not work too well because everyone would have good defending positions. Maybe something like this:

Code:

...M.1...
.1.M.....
...M....2
.1....MM.
.MM...M..
.2....2..



Naresh, could you edit the title of the original post's title to
' Calling all players - 1 player needed for 3vs3 ', and edit the original post to include the latest information:

Map: North West Middle Earth, 119 provinces
6 players on two teams: 3 vs 3
players:
Naresh (Man) and Shovah (Ulm) in the same team,
Endoperez and Folket playing but still undecided about teams/nations, CuriousCat probably playing.
1 place open, any non-taken nation is available but Folket and CuriousCat can choose over any new player if the choice happens to be the same.

Game will be TCP/IP if hardware firewall manual is understandable. The initial 10+ turns will be played in a day or two, after that the rate of turns slows down to 3-4 per week.
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